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Beta 7

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@treewyrm treewyrm released this 13 Apr 13:29
· 39 commits to master since this release

Improvements:

  • Increased exporting performance for packing wireframe stage.
  • Wireframe Snap parameter for Rigid part helpers exposes spline wireframe knot to vertex snap strength.

Bugfixes:

  • Null VMeshRef pointers no longer crash when imported (mesh reference points to null mesh ID).
  • Wireframe spline knots missing matching vertices will not cause exporting error but instead issue warning message in MAXLancer log.
  • 3db part name is now "0x0" instead of empty string, while the latter is legit object name in 3ds max it is rather inconvenient. This affect sub-object names too. Both old and new name work the same.
  • Hardpoint hulls for .3db have correct names when imported (previously they would have null part name instead).
  • VMeshRef default radius set to 0.0 instead of 1.0 (previously this caused problems for icon/ui models).
  • Texture library routines no longer write "Texture count" entry as it causes warning in game log.