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Terraria Item Modifier - Fixes and Improvements

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@trigger-segfault trigger-segfault released this 23 Sep 22:07
· 7 commits to master since this release

TerrariaItemModifier-1.0.3.0.exe:

  • Crafted items now correctly have their defaults set.
  • Item and tooltip renaming is now less hacky and conforms with how
    Terraria handles localization. (You'll still need to restart the game in
    order to remove changes made to names or tooltips)
  • Now tells you if your executable has already been patched.
  • Required files are now copied first so that if an error occurs at that
    point, the executable will still remain untouched.
  • Every required file and dll is now embedded into the executable.
  • Now waits half a second before making the executable large address
    aware. This should fix an issue where it couldn't write to the exe
    because it wasn't closed by the patching library yet.
  • Now asks if you'd like to cleanup required files from the executable
    directory on restore.
  • A bit of code refactoring.