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Build files for gallery-patch-350-charts-numericaxis
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tripp committed Apr 12, 2012
1 parent cd8edc1 commit d958fa9
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Original file line number Diff line number Diff line change
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YUI.add('gallery-patch-350-charts-numericaxis', function(Y) {

Y.NumericAxis.prototype._roundMinAndMax = function(min, max, setMin, setMax)
{
var roundingUnit,
minimumRange,
minGreaterThanZero = min >= 0,
maxGreaterThanZero = max > 0,
dataRangeGreater,
maxRound,
minRound,
topTicks,
botTicks,
tempMax,
tempMin,
units = this.getTotalMajorUnits() - 1,
alwaysShowZero = this.get("alwaysShowZero"),
roundingMethod = this.get("roundingMethod"),
useIntegers = (max - min)/units >= 1;
if(roundingMethod)
{
if(roundingMethod == "niceNumber")
{
roundingUnit = this._getMinimumUnit(max, min, units);
if(minGreaterThanZero && maxGreaterThanZero)
{
if((alwaysShowZero || min < roundingUnit) && !setMin)
{
min = 0;
roundingUnit = this._getMinimumUnit(max, min, units);
}
else
{
min = this._roundDownToNearest(min, roundingUnit);
}
if(setMax)
{
if(!alwaysShowZero)
{
min = max - (roundingUnit * units);
}
}
else if(setMin)
{
max = min + (roundingUnit * units);
}
else
{
max = this._roundUpToNearest(max, roundingUnit);
}
}
else if(maxGreaterThanZero && !minGreaterThanZero)
{
if(alwaysShowZero)
{
topTicks = Math.round(units/((-1 * min)/max + 1));
topTicks = Math.max(Math.min(topTicks, units - 1), 1);
botTicks = units - topTicks;
tempMax = Math.ceil( max/topTicks );
tempMin = Math.floor( min/botTicks ) * -1;

if(setMin)
{
while(tempMin < tempMax && botTicks >= 0)
{
botTicks--;
topTicks++;
tempMax = Math.ceil( max/topTicks );
tempMin = Math.floor( min/botTicks ) * -1;
}
//if there are any bottom ticks left calcualate the maximum by multiplying by the tempMin value
//if not, it's impossible to ensure that a zero is shown. skip it
if(botTicks > 0)
{
max = tempMin * topTicks;
}
else
{
max = min + (roundingUnit * units);
}
}
else if(setMax)
{
while(tempMax < tempMin && topTicks >= 0)
{
botTicks++;
topTicks--;
tempMin = Math.floor( min/botTicks ) * -1;
tempMax = Math.ceil( max/topTicks );
}
//if there are any top ticks left calcualate the minimum by multiplying by the tempMax value
//if not, it's impossible to ensure that a zero is shown. skip it
if(topTicks > 0)
{
min = tempMax * botTicks * -1;
}
else
{
min = max - (roundingUnit * units);
}
}
else
{
roundingUnit = Math.max(tempMax, tempMin);
roundingUnit = this._getNiceNumber(roundingUnit);
max = roundingUnit * topTicks;
min = roundingUnit * botTicks * -1;
}
}
else
{
if(setMax)
{
min = max - (roundingUnit * units);
}
else if(setMin)
{
max = min + (roundingUnit * units);
}
else
{
min = this._roundDownToNearest(min, roundingUnit);
max = this._roundUpToNearest(max, roundingUnit);
}
}
}
else
{
if(setMin)
{
if(alwaysShowZero)
{
max = 0;
}
else
{
max = min + (roundingUnit * units);
}
}
else if(!setMax)
{
if(alwaysShowZero || max === 0 || max + roundingUnit > 0)
{
max = 0;
roundingUnit = this._getMinimumUnit(max, min, units);
min = max - (roundingUnit * units);
}
else
{
min = this._roundDownToNearest(min, roundingUnit);
max = this._roundUpToNearest(max, roundingUnit);
}
}
else
{
min = max - (roundingUnit * units);
}
}
}
else if(roundingMethod == "auto")
{
if(minGreaterThanZero && maxGreaterThanZero)
{
if((alwaysShowZero || min < (max-min)/units) && !setMin)
{
min = 0;
}

roundingUnit = (max - min)/units;
if(useIntegers)
{
roundingUnit = Math.ceil(roundingUnit);
}
max = min + (roundingUnit * units);
}
else if(maxGreaterThanZero && !minGreaterThanZero)
{
if(alwaysShowZero)
{
topTicks = Math.round( units / ( (-1 * min) /max + 1) );
topTicks = Math.max(Math.min(topTicks, units - 1), 1);
botTicks = units - topTicks;

if(useIntegers)
{
tempMax = Math.ceil( max/topTicks );
tempMin = Math.floor( min/botTicks ) * -1;
}
else
{
tempMax = max/topTicks;
tempMin = min/botTicks * -1;
}
roundingUnit = Math.max(tempMax, tempMin);
max = roundingUnit * topTicks;
min = roundingUnit * botTicks * -1;
}
else
{
roundingUnit = (max - min)/units;
if(useIntegers)
{
roundingUnit = Math.ceil(roundingUnit);
}
min = this._roundDownToNearest(min, roundingUnit);
max = this._roundUpToNearest(max, roundingUnit);
}
}
else
{
roundingUnit = (max - min)/units;
if(useIntegers)
{
roundingUnit = Math.ceil(roundingUnit);
}
if(alwaysShowZero || max === 0 || max + roundingUnit > 0)
{
max = 0;
roundingUnit = (max - min)/units;
if(useIntegers)
{
Math.ceil(roundingUnit);
}
min = max - (roundingUnit * units);
}
else
{
min = this._roundDownToNearest(min, roundingUnit);
max = this._roundUpToNearest(max, roundingUnit);
}

}
}
else if(!isNaN(roundingMethod) && isFinite(roundingMethod))
{
roundingUnit = roundingMethod;
minimumRange = roundingUnit * units;
dataRangeGreater = (max - min) > minimumRange;
minRound = this._roundDownToNearest(min, roundingUnit);
maxRound = this._roundUpToNearest(max, roundingUnit);
if(setMax)
{
min = max - minimumRange;
}
else if(setMin)
{
max = min + minimumRange;
}
else if(minGreaterThanZero && maxGreaterThanZero)
{
if(alwaysShowZero || minRound <= 0)
{
min = 0;
}
else
{
min = minRound;
}
max = min + minimumRange;
}
else if(maxGreaterThanZero && !minGreaterThanZero)
{
min = minRound;
max = maxRound;
}
else
{
if(alwaysShowZero || maxRound >= 0)
{
max = 0;
}
else
{
max = maxRound;
}
min = max - minimumRange;
}
}
}
this._dataMaximum = max;
this._dataMinimum = min;
};




}, '@VERSION@' ,{skinnable:false, requires:['charts-base']});

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