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Releases: troglobit/adventure

Colossal Cave Adventure v4.2

08 Aug 10:57
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Changes

  • Update README and manual to focus on the story and game, the origin
    has its own place and need not be repeated everywhere. Lead with
    the classic game intro.
  • Update maintainer surname and project name: advent4 -> adventure
  • Add map.jpg from https://rickadams.org/adventure/e_downloads.html
  • Add Dockerfile and auto-builder for tiny containers
  • Shrink stack usage for gettrav()
  • Log save game filename in error and status messages

Fixes

  • Fix out-of-bounds problems reported in issue #2
    • Some of these fixes affect game play, e.g. moving things should now
      actually work, in particular for "odd" objects. (What isn't odd in
      the Colossal Cave?)
  • Fix lots of other out-of-bounds issues found by Coverity Scan
  • Use SEEK_SET with fseek() instead of 0
  • Fix missing game data when built with --disable-builtin

Colossal Cave Adventure v4.1

04 Jul 22:18
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Changes

  • Change narrative back to original, start outside building
  • Change prompt slightly, add space after '>'
  • Change save game default to use ~/.adventure
  • Add .desktop entry
  • Initial Debian packaging

Fixes

  • Fix verb matching that broke in 4.0, issue #1
  • Fix game restore that broke in 4.0

Packages for Debian 10, and compatible Ubuntu releases, available at https://deb.troglobit.com/

Colossal Cave Adventure v4.0

25 Nov 11:16
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Bug fixed and cleaned up.