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update fork #4

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Jun 27, 2020
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10 changes: 5 additions & 5 deletions docs/reST/ref/draw.rst
Original file line number Diff line number Diff line change
Expand Up @@ -180,16 +180,16 @@ object around the draw calls (see :func:`pygame.Surface.lock` and
.. note::
When using ``width`` values ``> 1``, the edge lines will only grow
inward.
:param bool draw_top_right: (optional) if this is set to True than the top right corner
:param bool draw_top_right: (optional) if this is set to True then the top right corner
of the circle will be drawn
:param bool draw_top_left: (optional) if this is set to True than the top left corner
:param bool draw_top_left: (optional) if this is set to True then the top left corner
of the circle will be drawn
:param bool draw_bottom_left: (optional) if this is set to True than the bottom left corner
:param bool draw_bottom_left: (optional) if this is set to True then the bottom left corner
of the circle will be drawn
:param bool draw_bottom_right: (optional) if this is set to True than the bottom right corner
:param bool draw_bottom_right: (optional) if this is set to True then the bottom right corner
of the circle will be drawn

| if any of the draw_circle_part is True than it will draw all circle parts that have the True
| if any of the draw_circle_part is True then it will draw all circle parts that have the True
| value, otherwise it will draw the entire circle.

:returns: a rect bounding the changed pixels, if nothing is drawn the
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