$ make
$ ./kidito
Key | Description |
---|---|
frag_shader |
path to the fragment shader |
vert_shader |
path to the vertex shader |
texture |
path to the image for the texture |
Shortcut | Description |
---|---|
F5 | Hot-reload ./scene.conf and all of the associated with it resources. |
SPACE | Pause/unpause the time uniform variable in shaders |
← / → | Manually step in time back and forth in the paused mode. |
- Generate cube mesh
- Render the cube mesh with perspective projection
- Texture the cube
- Fog
- Simple lighting (the classical one with normals and stuff)