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build: updated docs, output too but not published yet since there are…
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,19 +1,19 @@ | ||
# Infection | ||
|
||
| key | option type | example | notes | | ||
| --- | --- | --- | --- | | ||
| `cure` | `boolean` | `true` / `false` | if the infection can be cured, bringing back the particle to its normal state | | ||
| `delay` | `number` | `1` | the "symptoms" delay, after how many seconds the infected particle change its state | | ||
| `enable` | `boolean` | `true` / `false` | | | ||
| `infections` | `number` | `1` | how many particles are infected at startup | | ||
| `stages` | `array` | | | | ||
| key | option type | example | notes | | ||
| ------------ | ----------- | ---------------- | ----------------------------------------------------------------------------------- | | ||
| `cure` | `boolean` | `true` / `false` | if the infection can be cured, bringing back the particle to its normal state | | ||
| `delay` | `number` | `1` | the "symptoms" delay, after how many seconds the infected particle change its state | | ||
| `enable` | `boolean` | `true` / `false` | | | ||
| `infections` | `number` | `1` | how many particles are infected at startup | | ||
| `stages` | `array` | | | | ||
|
||
## Infection Stage | ||
|
||
| key | option type | example | notes | | ||
| --- | --- | --- | --- | | ||
| `color` | `color object` | | This `color` object is the same described {@link IColor | here} | | ||
| `radius` | `number` | `1` | an outer radius for spreading the infection without touch | | ||
| `rate` | `number` | `1` | chances of infecting other particles | | ||
| `duration` | `number` | `1` | how many seconds does the stage should last | | ||
| `infectedStage` | `number` | `0` | which stage should be set when a particle will be infected by another at this stage | | ||
| key | option type | example | notes | | ||
| --------------- | -------------- | ------- | ----------------------------------------------------------------------------------- | | ||
| `color` | `color object` | | This `color` object is the same described {@link IColor | here} | | ||
| `radius` | `number` | `1` | an outer radius for spreading the infection without touch | | ||
| `rate` | `number` | `1` | chances of infecting other particles | | ||
| `duration` | `number` | `1` | how many seconds does the stage should last | | ||
| `infectedStage` | `number` | `0` | which stage should be set when a particle will be infected by another at this stage | |
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Original file line number | Diff line number | Diff line change |
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@@ -1,17 +1,19 @@ | ||
# Particles | ||
|
||
| key | option type | notes | | ||
| ------------------ | ----------- | -------------------------------------------------------------------------- | | ||
| `collisions` | `object` | See Particles Collisions documentation {@link ICollisions | here} | | ||
| `color` | `object` | See Particles Color documentation {@link IAnimatableColor | here} | | ||
| `links` | `object` | See Particles Links documentation {@link ILinks | here} | | ||
| `move` | `object` | See Particles Move documentation {@link IMove | here} | | ||
| `number` | `object` | See Particles Number documentation {@link IParticlesNumber | here} | | ||
| `opacity` | `object` | See Particles Opacity documentation {@link IOpacity | here} | | ||
| `reduceDuplicates` | `boolean` | Reduces particles duplicates, picking particles configuration sequentially | | ||
| `rotate` | `object` | See Particles Rotate documentation {@link IRotate | here} | | ||
| `shadow` | `object` | See Shape documentation {@link IShadow | here} | | ||
| `shape` | `object` | See Shape documentation {@link IShape | here} | | ||
| `size` | `object` | See Particles Size documentation {@link ISize | here} | | ||
| `stroke` | `object` | See Particles Stroke documentation {@link IStroke | here} | | ||
| `twinkle` | `object` | See Particles Twinkle documentation {@link ITwinkle | here} | | ||
| key | option type | example | notes | | ||
| ------------------ | ----------- | ---------------- | -------------------------------------------------------------------------- | | ||
| `bounce` | `object` | | See Particles Bounce documentation {@link IBounce | here} | | ||
| `collisions` | `object` | | See Particles Collisions documentation {@link ICollisions | here} | | ||
| `color` | `object` | | See Particles Color documentation {@link IAnimatableColor | here} | | ||
| `life` | `object` | | See Particles Life documentation {@link ILife | here} | | ||
| `links` | `object` | | See Particles Links documentation {@link ILinks | here} | | ||
| `move` | `object` | | See Particles Move documentation {@link IMove | here} | | ||
| `number` | `object` | | See Particles Number documentation {@link IParticlesNumber | here} | | ||
| `opacity` | `object` | | See Particles Opacity documentation {@link IOpacity | here} | | ||
| `reduceDuplicates` | `boolean` | `true` / `false` | Reduces particles duplicates, picking particles configuration sequentially | | ||
| `rotate` | `object` | | See Particles Rotate documentation {@link IRotate | here} | | ||
| `shadow` | `object` | | See Shape documentation {@link IShadow | here} | | ||
| `shape` | `object` | | See Shape documentation {@link IShape | here} | | ||
| `size` | `object` | | See Particles Size documentation {@link ISize | here} | | ||
| `stroke` | `object` | | See Particles Stroke documentation {@link IStroke | here} | | ||
| `twinkle` | `object` | | See Particles Twinkle documentation {@link ITwinkle | here} | |
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