$ npm install react-native-ttd-gvr --save
$ react-native link react-native-ttd-gvr
- In XCode, in the project navigator, right click
Libraries
➜Add Files to [your project's name]
- Go to
node_modules
➜react-native-ttd-gvr
and addRNGvr.xcodeproj
- In XCode, in the project navigator, select your project. Add
libRNGvr.a
to your project'sBuild Phases
➜Link Binary With Libraries
- Run your project (
Cmd+R
)<
- Open up
android/app/src/main/java/[...]/MainActivity.java
- Add
import com.reactlibrary.RNGvrPackage;
to the imports at the top of the file - Add
new RNGvrPackage()
to the list returned by thegetPackages()
method
- Append the following lines to
android/settings.gradle
:include ':react-native-ttd-gvr' project(':react-native-ttd-gvr').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-ttd-gvr/android')
- Insert the following lines inside the dependencies block in
android/app/build.gradle
:compile project(':react-native-ttd-gvr')
-
Copy
./node_modules/react-native-ttd-gvr/pod_post_install.sh
to ios folder -
Create a Podfile in ios folder
target 'myProject' do
pod 'GVRSDK'
end
Still in ios folder install pods locally
pod install
pod update
- Open
myProject.xcworkspace
and undermyProject
>Build Settings
underBuild Options
set ENABLE BITCODE to NO
- Open
./android/app/build.gradle
then setminSdkVersion 19
import { VideoView } from 'react-native-ttd-gvr'
<VideoView
style={{ height: 300, width: 200 }}
source={{
uri: 'https://raw.githubusercontent.com/googlevr/gvr-ios-sdk/master/Samples/VideoWidgetDemo/resources/congo.mp4',
type: 'mono'
}}
displayMode={'embedded'}
volume={1}
enableFullscreenButton
enableCardboardButton
enableTouchTracking
hidesTransitionView
enableInfoButton={false}
onLoadSuccess={(e) => console.log()}
onLoadError={(e) => console.log()}
onProgress={(e) => console.log()}
/>