d2d mod - (not so) useless skills boos
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ttr/7d2d-useless-skills
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I found that skill books added in A21 are bit useless. Apart from Forge, med, food and explosives, other books are once-off at best. In fact, I've decided to play with out using any of those and by day 15 I had from loot or tasks: lv4 pistol, lv6 ak, 3 wooden bows (all lv 6), iron crossbow lv 6, iron tools lv 4-6. This confirmed me that weapon/tools/armor skill books are bit of useless. So I did change it a bit. This mod will add: - all gun books will add buff for entity damage 1% -> 35% (lvl 15-100) to respective guns - all gun books will add buff for reload speed 1% -> 15% (lvl 15-100) to respective guns - all melle books will add buff for entity damage 1% -> 35% (lvl 15-75) to respective weapons - all melle books will add buff for stamina reduction 1% -> 15% (lvl 15-75) to respective weapons - armor books will get phisical damage resist 1% -> 25% (lvl 15-75) to both types of armor - med books will add passive healing factor 1% -> 1% (lvl 50-75) Those buffs will stack with skill perks. Notes: - robotic books, which unlock baton and junkie/sledge turrets - damage buffs are applied only to batons - no bonuses for tools/forge/vechicles/electric books (yet?) - demolition books might get same buffs for rockets but none so far.
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