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New features v0.5 #28

Merged
merged 12 commits into from
Dec 15, 2022
Merged

New features v0.5 #28

merged 12 commits into from
Dec 15, 2022

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AchimTuran
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@AchimTuran AchimTuran commented Nov 29, 2022

This pull request introduces a version switch for UE5.0.0 and UE5.1.0.
Additionally, feature #18, #23

  • Add ControlRig functions to update the preview mesh
  • Add slot groups editor hooks (migrate slot names between skeletons)
  • Dump/Copy blend masks and profiles, [Feature Request] copy blend masks between skeletons #23
  • [Bug] Fix dump of one virtual bone (If only one virtual bone exist in the skeleton, brackets where missing)
  • Add more skeleton functions [Feature Request] add missing skeleton asset curves automatically #18
    • AddMissingSkeletonCurveNamesFromDataTable
    • AddMissingSkeletonCurveNames
    • AddSkeletonBlendProfilesFromDataTable
    • AddSkeletonBlendProfiles
    • OverwriteSkeletonBlendProfiles
  • More systems support (blend mask & profiles, sockets, virtual bones, skeleton curves, bone constraints)
    • ALSv4
    • UE5Manny
    • Lyra
    • ALSRefactored
    • Kai Locomotion System
  • Better error message
  • Add UE5.1 support

As I don't know yet if all features work as expected I will have to do extensive testing.
So it might take some time until a official release is available for the community.

Test Builds

TTToolbox_v0.5_UE5.1_win64_release.zip
TTToolbox_v0.5_UE5.0_win64_release.zip

@AchimTuran AchimTuran added the enhancement New feature or request label Nov 29, 2022
@AchimTuran AchimTuran self-assigned this Nov 29, 2022
@HHApplication
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hello, how do you display the scripted asset action menu? i'm using a fresh 5.1 installation and downloaded the 5.1 version of your release, thanks!

@AchimTuran
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Hi @HHApplication
I am currently working on a new tutorial series that will show you how to get the plugin working. It is basically the same workflow for all Unreal Engine plugins.

But I will not write here a detailed step by step guide as this is for development and collecting feedback. ;-)

@AchimTuran AchimTuran changed the title Add UE5.1 Support New features v0.5 Dec 12, 2022
Bone Constraints
 - ALSRefactored

Skeleton Curves
 - Lyra
 - ALSRefactored

Sockets
 - Lyra
 - ALSRefactored

Virtual Bones
 - Lyra
 - ALSRefactored

Blend Profiles
 - ALSv4
 - UE5Manny
 - Lyra
 - ALSRefactored
 - AddMissingSkeletonCurveNamesFromDataTable

 - AddMissingSkeletonCurveNames

 - AddSkeletonBlendProfilesFromDataTable

 - AddSkeletonBlendProfiles

 - OverwriteSkeletonBlendProfiles
If only one virtual bone exist in the skeleton, brackets where missing.
Update controlrig preview mesh via a function.
@AchimTuran
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Most features seem still to work, which is now why I will merge it back to master. Tomorrow I will create the v0.5 release and also publish UE5Manny retargeting series on how to use the latest and greatest features.

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2 participants