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DualContouringCSharp
DualContouringCSharp PublicA Dual Contouring Example using C# and Unity3D
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DualContouringSample
DualContouringSample PublicForked from nickgildea/DualContouringSample
An implementation of the Dual Contouring algorithm based on the reference code
C++ 1
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voxelTerrain
voxelTerrain PublicForked from qwertzui11/voxelTerrain
voxel Terrain using marching cubes and transvoxel
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jmedualmarchingcubes
jmedualmarchingcubes PublicAutomatically exported from code.google.com/p/jmedualmarchingcubes
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gpu-geometry-clipmaps-minimal-terrain-engine
gpu-geometry-clipmaps-minimal-terrain-engine PublicAutomatically exported from code.google.com/p/gpu-geometry-clipmaps-minimal-terrain-engine
C
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Smooth-Infinite-Voxel-Terrain
Smooth-Infinite-Voxel-Terrain PublicForked from DXGatech/Smooth-Infinite-Voxel-Terrain
A voxel terrain generator that allows artists to easily create endless, diverse game worlds.
C++
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