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[Retail Bug Report] Friendly Unitframes fade out > 10yard #885
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What spec are you? And make sure to test with /edebug on because there is addons that have a different version of LibRangeCheck and it's breaking ours. |
Outlaw, nothing changed with edebug. Its fine on Sub Spec. |
Please type in chat If you still have the issue, type in chat in game |
That is as shadowstep is used (if available) which has 25? yard range. Might have to see if there is another spell that could be used for friendlies unitframes for rogues without shadowstep, and that be added to the library ***Not sure if the below would work - as it is friendlies unitframes, and these spells are for enemies Not sure if distract would work - as it doesn't need a target, so not sure if it would work for party/raid frames |
i don't think distract can work as it's a thrown; pistol shot maybe but it would need to be PR to https://github.com/WeakAuras/LibRangeCheck-2.0 now, not us |
closing this as it would need to be reopened at: https://github.com/WeakAuras/LibRangeCheck-2.0 |
What is the issue you are having?
Unitframes for friendly units (target, targettarget, party, raid etc) fade at all range on my rogue, even if i'm next to them, even if i target myself. If the player is from other faction it works as intended.
On the Target Fader for example, i have Enabled checked and only "Range" checked, all the rest blank. Same with all the other Individual or Group Units.
Elvui updated to last version. Version before worked fine i think.
I have several characters and this issue is not happening on others, using the exact same settings.
ONLY HAPPENS ON MY ROGUE. Maybe a talent issue, some info specific to the rogue that ElvUI is not catching?
Doesnt happen if i disable elvui.
What is the expected behavior?
Friendly Unitframes should not be faded if close to them, and Target Unitframe should not be faded if i target myself.
What actually happened?
Friendly Unitframes fade at every range if players are from the same faction, including if i'm next to the player or if i target myself.
The issue is only with Friendly units however, the Range Fader works well with enemy players / units.
Suggested Solution/Workaround
Guy had same problem last year on WotLK.
Link to the issue: #53
Errors
ElvUI Changelog & Troubleshooting
/edebug on
? This is important in order to rule out that any of your other addons are causing the issue. If you manage to pinpoint a conflict between ElvUI and another addon, make sure you include that information.The text was updated successfully, but these errors were encountered: