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原生资源加载接口还是有问题,demo也无法正常加载。 #3

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shimaoye opened this issue Apr 20, 2022 · 1 comment
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@shimaoye
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	private void OnRawFile_Completed(AsyncOperationBase operation)
	{
		var hint = CanvasRoot.transform.Find("config/icon/hint").GetComponent<Text>();
		RawFileOperation op = operation as RawFileOperation;
		Debug.Log($"Load RawFile Config IsNullOrEmpyt =  {String.IsNullOrEmpty(op.GetFileText())}");
		hint.text = op.GetFileText();
	}

Load RawFile Config IsNullOrEmpyt = True
UnityEngine.Debug:Log (object)

@gmhevinci gmhevinci added the bug Something isn't working label Apr 21, 2022
@gmhevinci
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问题已经修复了。现在原生加载接口支持编辑器运行模式了

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