We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
我的项目中使用了YarnSpinner(一个用于实现对话的库), 它有两种格式的资源文件: .yarn和.yarnproject. 现在的问题是我想在YooAsset 的Collector 中收集这两种格式的文件, 但打包失败了
我翻了一下YooAsset的源码, 发现EditorDefine.cs中的EAssetFileExtension没有支持这两种文件格式
public enum EAssetFileExtension { prefab, unity, fbx, anim, controller, png, jpg, mat, shader, ttf, cs, }
所以我的想法是能不能通过YooAssetSetting, 让用户自定义支持的AssetExtension
The text was updated successfully, but these errors were encountered:
No branches or pull requests
问题描述
我的项目中使用了YarnSpinner(一个用于实现对话的库), 它有两种格式的资源文件: .yarn和.yarnproject.
现在的问题是我想在YooAsset 的Collector 中收集这两种格式的文件, 但打包失败了
我翻了一下YooAsset的源码, 发现EditorDefine.cs中的EAssetFileExtension没有支持这两种文件格式
所以我的想法是能不能通过YooAssetSetting, 让用户自定义支持的AssetExtension
The text was updated successfully, but these errors were encountered: