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支持非unity的原生格式 #50

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fpagyu opened this issue Nov 30, 2022 · 0 comments
Closed

支持非unity的原生格式 #50

fpagyu opened this issue Nov 30, 2022 · 0 comments

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@fpagyu
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fpagyu commented Nov 30, 2022

问题描述

我的项目中使用了YarnSpinner(一个用于实现对话的库), 它有两种格式的资源文件: .yarn和.yarnproject.
现在的问题是我想在YooAsset 的Collector 中收集这两种格式的文件, 但打包失败了

我翻了一下YooAsset的源码, 发现EditorDefine.cs中的EAssetFileExtension没有支持这两种文件格式

public enum EAssetFileExtension
{
	prefab,
	unity,
	fbx,
	anim,
	controller,
	png,
	jpg,
	mat,
	shader,
	ttf,
	cs,
}

所以我的想法是能不能通过YooAssetSetting, 让用户自定义支持的AssetExtension

@fpagyu fpagyu closed this as not planned Won't fix, can't repro, duplicate, stale Dec 1, 2022
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