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doc: generate README and add crate doc comment
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tversteeg committed Feb 9, 2024
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64 changes: 12 additions & 52 deletions README.md
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<h1 align="center">distance-field</h1>
<p align="center">
A Rust library/executable for generating distance field bitmaps to render as pseudo-vector images in a shader
</p>

<p align="center">
<a href="https://github.com/tversteeg/distance-field/actions"><img src="https://github.com/tversteeg/distance-field/workflows/rust/badge.svg" alt="CI"/></a>
<a href="https://crates.io/crates/distance-field"><img src="https://img.shields.io/crates/v/distance-field.svg" alt="Version"/></a>
<a href="https://docs.rs/distance-field"><img src="https://img.shields.io/badge/api-rustdoc-blue.svg" alt="Rust Documentation"/></a>
<img src="https://img.shields.io/crates/l/distance-field.svg" alt="License"/>
</p>
# distance-field

[![Build Status](https://github.com/tversteeg/distance-field/workflows/CI/badge.svg)](https://github.com/tversteeg/distance-field/actions?workflow=CI)
[![Crates.io](https://img.shields.io/crates/v/distance-field.svg)](https://crates.io/crates/distance-field)
[![Documentation](https://docs.rs/distance-field/badge.svg)](https://docs.rs/distance-field)
[![License: GPL-3.0](https://img.shields.io/crates/l/distance-field.svg)](#license)
[![Downloads](https://img.shields.io/crates/d/distance-field.svg)](#downloads)

### [Documentation](https://docs.rs/distance-field/)

<!-- cargo-rdme start -->
<!-- cargo-rdme end -->

# Generator binary

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You can see that we have something which looks very similar to the original input image and that just from a 64x64 image! But it's still very pixelated and doesn't look like a vector image. This can be fixed by not doing a hard treshold but allowing some shades of gray.

# Library

An example usecase for the library would be to automatically convert asset images. You can achieve this by having a `build.rs` similar to this:

```rust
extern crate image;
extern crate distance_field;

use std::fs::File;
use distance_field::DistanceFieldExt;

fn convert_image_to_dfield(input: &str, output: &str) {
// Load the 'input' image
let img = image::open(input).unwrap();

// Generate a distance field from the image
let outbuf = img.grayscale().distance_field(distance_field::Options {
size: (128, 128),
max_distance: 256,
..Default::default()
});

// Save it to 'output' as a PNG
image::DynamicImage::ImageLuma8(outbuf).save(output).unwrap();
}

fn main() {
convert_image_to_dfield("img/input.png", "output.png");
}
```

And adding the following to `Cargo.toml`:

```toml
[packages]
build = "build.rs"

[build-dependencies]
distance-field = "0.1"
image = "0.22"
```
28 changes: 28 additions & 0 deletions src/lib.rs
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//! Generate distance field bitmaps for rendering as pseudo-vector images in shaders.
//!
//! An example usecase for the library would be to automatically convert asset images. You can achieve this by having a `build.rs` similar to this:
//!
//! ```rust
//! use std::fs::File;
//! use distance_field::DistanceFieldExt;
//!
//! fn convert_image_to_dfield(input: &str, output: &str) {
//! // Load the 'input' image
//! let img = image::open(input).unwrap();
//!
//! // Generate a distance field from the image
//! let outbuf = img.grayscale().distance_field(distance_field::Options {
//! size: (128, 128),
//! max_distance: 256,
//! ..Default::default()
//! });
//!
//! // Save it to 'output' as a PNG
//! image::DynamicImage::ImageLuma8(outbuf).save(output).unwrap();
//! }
//!
//! fn main() {
//! convert_image_to_dfield("img/input.png", "output.png");
//! }
//! ```

use bitvec::vec::BitVec;
use image::{DynamicImage, ImageBuffer, Luma};
use spiral::ManhattanIterator;
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