Releases: twistedatrocity/SWGAide-NGE
SWGAide-Unity v1.1.11
This release contains many code contributions from Beloc. Be sure to thank them for the support!
Feature Update
- JTL resource cap support: There are several servers (Restoration as one in particular), that treat JTL resources differently when it comes to experimentation ratings. On these servers, JTL resources are allowed to ignore the parent resource caps and use their own. This means that a JTL steel with a CD cap of 1000 is honored as opposed to the cap of 650, which causes major discrepancies in experimentation ratings on these servers. This update comes with a checkbox within the SWGAide options to use this alternate rule. So if a user is on a server observing this ruleset, they can check the box, otherwise it's defaulted to being off.
- To help with testing these changes, a comparative analysis between resources and experimentation on SWGAide.com and SWGTracker.com were used to validate calculations.
Harvester Tab Enhancement
- Added resource age column to the harvester tab so that users can quickly observe and sort based on how long the resource has been active.
Bug Fixes
- Fixed an issue related to harvester percentages not reporting correctly. Integer math was disrupting the expected floating point number that described how full the harvester hopper was.
- Fixed issue where having the new JTL resource option enabled and user attempts to sort a weighted list on the inventory tab, the table would generate an error drawing. This was introduced by the new feature.
- Fixed an issue where a harvester could get stuck thinking its inventory was full after using the "empty only" option and would show incorrect values. This appears to have been there for a long time.
Known Issues
- JAVA 13: Resource Info tab, the one that has the treetable of resource class caps, will not expand the tree in Java 13. Workaround is to use Java 8 to run SWGAide.
Windows Users
All you need is the EXE. To upgrade just replace your existing exe with this new one. For additional help on installing see the README. If you prefer you can also use the JAR in lieu of the exe
*If you are upgrading from SWGAide-NGE just delete the NGE exe and use the Unity exe going forward.
- Note on windows the exe can throw false positives in some A/V's ... this is mainly because it's unsigned. Launch4j 3.12 is used to create the exe.
Linux/Mac Users
All you need is the JAR (unless you prefer to use Wine, then exe would work also). Java 8 is now only a minimum requirement. Has been tested with Java 13 (note exception to known issues above).
SWGAide-Unity v1.1.10
Bug Fix
- Fixed bug that was preventing hopper from displaying percentage correctly in active harvesters.
Known Issues
- JAVA 13: Resource Info tab, the one that has the treetable of resource class caps, will not expand the tree in Java 13. Workaround is to use Java 8 to run SWGAide.
Windows Users
All you need is the EXE. To upgrade just replace your existing exe with this new one. For additional help on installing see the README. If you prefer you can also use the JAR in lieu of the exe
*If you are upgrading from SWGAide-NGE just delete the NGE exe and use the Unity exe going forward.
- Note on windows the exe can throw false positives in some A/V's ... this is mainly because it's unsigned. Launch4j 3.12 is used to create the exe.
Linux/Mac Users
All you need is the JAR (unless you prefer to use Wine, then exe would work also). Java 8 is now only a minimum requirement. Has been tested with Java 13 (note exception to known issues above).
SWGAide-Unity v1.1.9
Bug Fix
- Fixed bug that was preventing delete menu from appearing on notes.
Known Issues
- JAVA 13: Resource Info tab, the one that has the treetable of resource class caps, will not expand the tree in Java 13. Workaround is to use Java 8 to run SWGAide.
Windows Users
All you need is the EXE. To upgrade just replace your existing exe with this new one. For additional help on installing see the README. If you prefer you can also use the JAR in lieu of the exe
*If you are upgrading from SWGAide-NGE just delete the NGE exe and use the Unity exe going forward.
- Note on windows the exe can throw false positives in some A/V's ... this is mainly because it's unsigned. Launch4j 3.12 is used to create the exe.
Linux/Mac Users
All you need is the JAR (unless you prefer to use Wine, then exe would work also). Java 8 is now only a minimum requirement. Has been tested with Java 13 (note exception to known issues above).
SWGAide-Unity v1.1.8
Bug Fix ISD processing
- Fixed bug that was preventing some precu servers ISD reports from being processed.
Known Issues
- JAVA 13: Resource Info tab, the one that has the treetable of resource class caps, will not expand the tree in Java 13. Workaround is to use Java 8 to run SWGAide.
Windows Users
All you need is the EXE. To upgrade just replace your existing exe with this new one. For additional help on installing see the README. If you prefer you can also use the JAR in lieu of the exe
*If you are upgrading from SWGAide-NGE just delete the NGE exe and use the Unity exe going forward.
- Note on windows the exe can throw false positives in some A/V's ... this is mainly because it's unsigned. Launch4j 3.12 is used to create the exe.
Linux/Mac Users
All you need is the JAR (unless you prefer to use Wine, then exe would work also). Java 8 is now only a minimum requirement. Has been tested with Java 13 (note exception to known issues above).
SWGAide-Unity v1.1.7
Reverting changes from last release
- Issue #26 was found not to be a bug. Tested on unmodified vanilla SWG source. If you are seeing results as described in the issue then your server is modified from original SOE or is broken.
Known Issues
- JAVA 13: Resource Info tab, the one that has the treetable of resource class caps, will not expand the tree in Java 13. Workaround is to use Java 8 to run SWGAide.
Windows Users
All you need is the EXE. To upgrade just replace your existing exe with this new one. For additional help on installing see the README. If you prefer you can also use the JAR in lieu of the exe
*If you are upgrading from SWGAide-NGE just delete the NGE exe and use the Unity exe going forward.
- Note on windows the exe can throw false positives in some A/V's ... this is mainly because it's unsigned. Launch4j 3.12 is used to create the exe.
Linux/Mac Users
All you need is the JAR (unless you prefer to use Wine, then exe would work also). Java 8 is now only a minimum requirement. Has been tested with Java 13 (note exception to known issues above).
SWGAide-Unity v1.1.6
Bug Fix
- Fixed a day one bug with rate calculations with JTL resource caps in generically called resources. See issue #26
Known Issues
- JAVA 13: Resource Info tab, the one that has the treetable of resource class caps, will not expand the tree in Java 13. Workaround is to use Java 8 to run SWGAide.
Windows Users
All you need is the EXE. To upgrade just replace your existing exe with this new one. For additional help on installing see the README. If you prefer you can also use the JAR in lieu of the exe
*If you are upgrading from SWGAide-NGE just delete the NGE exe and use the Unity exe going forward.
- Note on windows the exe can throw false positives in some A/V's ... this is mainly because it's unsigned. Launch4j 3.12 is used to create the exe.
Linux/Mac Users
All you need is the JAR (unless you prefer to use Wine, then exe would work also). Java 8 is now only a minimum requirement. Has been tested with Java 13 (note exception to known issues above).
SWGAide-Unity v1.1.5
Whats New
- Corrected fore/background color inversions on the submit resources panel.
- Added a link to website in right click menu for selected resource in Inventory, Todays Alert and Laboratory panels if resource exists on website.
- Added support to handle stats that are included in ISD reports (for servers that support it).
- The processing steps are still the same, use Write To File button like usual, except now the res.txt will be populated with stats for you to double check before hitting Submit.
- For server devs or anyone curious, the format that swgaide expects in ISD reports with regard to stats is defined here: https://github.com/twistedatrocity/SWGAide-NGE/blob/master/src/main/java/devtools/misc/example_ISD_mail_with_stats.txt
Known Issues
- JAVA 13: Resource Info tab, the one that has the treetable of resource class caps, will not expand the tree in Java 13. Workaround is to use Java 8 to run SWGAide.
Windows Users
All you need is the EXE. To upgrade just replace your existing exe with this new one. For additional help on installing see the README. If you prefer you can also use the JAR in lieu of the exe
*If you are upgrading from SWGAide-NGE just delete the NGE exe and use the Unity exe going forward.
- Note on windows the exe can throw false positives in some A/V's ... this is mainly because it's unsigned. Launch4j 3.12 is used to create the exe.
Linux/Mac Users
All you need is the JAR (unless you prefer to use Wine, then exe would work also). Java 8 is now only a minimum requirement. Has been tested with Java 13 (note exception to known issues above).
SWGAide-Unity v1.1.4
Whats New
- Fixed issue with historical submissions showing up in current when they were not actually current. Issue #24
- More mail handling fixes with internal id. Fixes issue #25
Known Issues
- JAVA 13: Resource Info tab, the one that has the treetable of resource class caps, will not expand the tree in Java 13. Workaround is to use Java 8 to run SWGAide.
Windows Users
All you need is the EXE. To upgrade just replace your existing exe with this new one. For additional help on installing see the README. If you prefer you can also use the JAR in lieu of the exe
*If you are upgrading from SWGAide-NGE just delete the NGE exe and use the Unity exe going forward.
- Note on windows the exe can throw false positives in some A/V's ... this is mainly because it's unsigned. Launch4j 3.12 is used to create the exe.
Linux/Mac Users
All you need is the JAR (unless you prefer to use Wine, then exe would work also). Java 8 is now only a minimum requirement. Has been tested with Java 13 (note exception to known issues above).
SWGAide-Unity v1.1.3
Whats New
- Mail now accommodates new Legends file format
- Mail parsing now ensures new mails/auctions are always at top by default
- Current Resources tab: added a link to website in right click menu for selected resource
- Tweaked colors for dark themes in the Resource Class Use tab (still a WIP)
- Enforcing Java 8 for the exe to make things simpler for windows users. See known issues below.
Known Issues
- JAVA 13: Resource Info tab, the one that has the treetable of resource class caps, will not expand the tree in Java 13. Workaround is to use Java 8 to run SWGAide.
Windows Users
All you need is the EXE. To upgrade just replace your existing exe with this new one. For additional help on installing see the README. If you prefer you can also use the JAR in lieu of the exe
*If you are upgrading from SWGAide-NGE just delete the NGE exe and use the Unity exe going forward.
- Note on windows the exe can throw false positives in some A/V's ... this is mainly because it's unsigned. Launch4j 3.12 is used to create the exe.
Linux/Mac Users
All you need is the JAR (unless you prefer to use Wine, then exe would work also). Java 8 is now only a minimum requirement. Has been tested with Java 13 (note exception to known issues above).
SWGAide-Unity v1.1.2
Inventory : Updates and Bug Fixes
- Fixed issue with local/space/recycled resources not being imported properly #22
- Bug fix on CSV Restore if assignee list is null it will use currently selected.
- Made assignee searches case insensitive in all import functions.
Known Issues
- JAVA 13: Resource Info tab, the one that has the treetable of resource class caps, will not expand the tree in Java 13. Workaround is to use Java 8 to run SWGAide.
Windows Users
All you need is the EXE. To upgrade just replace your existing exe with this new one. For additional help on installing see the README. If you prefer you can also use the JAR in lieu of the exe
*If you are upgrading from SWGAide-NGE just delete the NGE exe and use the Unity exe going forward.
- Note on windows the exe can throw false positives in some A/V's ... this is mainly because it's unsigned. Launch4j 3.12 is used to create the exe.
Linux/Mac Users
All you need is the JAR (unless you prefer to use Wine, then exe would work also). Java 8 is now only a minimum requirement. Has been tested with Java 13 (note exception to known issues above).