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using System; | ||
namespace AGS.API | ||
namespace AGS.API | ||
{ | ||
/// <summary> | ||
/// Game settings. | ||
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using System; | ||
using System.ComponentModel; | ||
using System.ComponentModel; | ||
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namespace AGS.API | ||
{ | ||
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using System; | ||
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namespace AGS.API | ||
namespace AGS.API | ||
{ | ||
public enum Alignment | ||
{ | ||
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using System; | ||
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namespace AGS.API | ||
namespace AGS.API | ||
{ | ||
public enum BrushType | ||
{ | ||
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using System; | ||
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namespace AGS.API | ||
namespace AGS.API | ||
{ | ||
public enum HatchStyle | ||
{ | ||
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using System; | ||
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namespace AGS.API | ||
namespace AGS.API | ||
{ | ||
public interface IBlend | ||
{ | ||
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using System; | ||
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namespace AGS.API | ||
namespace AGS.API | ||
{ | ||
public interface IColorBlend | ||
{ | ||
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using System; | ||
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namespace AGS.API | ||
namespace AGS.API | ||
{ | ||
public interface ITransformMatrix | ||
{ | ||
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using System; | ||
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namespace AGS.API | ||
namespace AGS.API | ||
{ | ||
public enum WrapMode | ||
{ | ||
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using System; | ||
using System.Collections.Generic; | ||
using System.Collections.Generic; | ||
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namespace AGS.API | ||
{ | ||
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Original file line number | Diff line number | Diff line change |
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@@ -1,5 +1,4 @@ | ||
using System; | ||
using System.Collections.Generic; | ||
using System.Collections.Generic; | ||
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namespace AGS.API | ||
{ | ||
|
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@@ -1,5 +1,4 @@ | ||
using System; | ||
using AGS.Engine.Desktop; | ||
using AGS.Engine.Desktop; | ||
using DemoGame; | ||
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namespace DemoQuest.Desktop | ||
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1 change: 0 additions & 1 deletion
1
Source/Demo/DemoQuest/GUI/FeaturesWindow/FeaturesMoveAreaPanel.cs
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@@ -1,5 +1,4 @@ | ||
using System; | ||
using System.Collections.Generic; | ||
using System.Threading.Tasks; | ||
using AGS.API; | ||
using AGS.Engine; | ||
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4 changes: 1 addition & 3 deletions
4
Source/Demo/DemoQuest/GUI/FeaturesWindow/FeaturesTexturesPanel.cs
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Original file line number | Diff line number | Diff line change |
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@@ -1,5 +1,4 @@ | ||
using System.Threading.Tasks; | ||
using AGS.API; | ||
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namespace DemoGame | ||
{ | ||
|
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Original file line number | Diff line number | Diff line change |
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@@ -1,5 +1,4 @@ | ||
using System; | ||
using System.Threading.Tasks; | ||
using System.Threading.Tasks; | ||
using AGS.API; | ||
using AGS.Engine; | ||
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||
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Original file line number | Diff line number | Diff line change |
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@@ -1,5 +1,4 @@ | ||
using System; | ||
using System.Threading.Tasks; | ||
using System.Threading.Tasks; | ||
using AGS.API; | ||
using AGS.Engine; | ||
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||
|
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Original file line number | Diff line number | Diff line change |
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@@ -3,7 +3,6 @@ | |
using AGS.API; | ||
using System.Diagnostics; | ||
using DemoQuest; | ||
using System; | ||
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namespace DemoGame | ||
{ | ||
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Original file line number | Diff line number | Diff line change |
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@@ -1,6 +1,5 @@ | ||
using System.Threading.Tasks; | ||
using AGS.API; | ||
using AGS.Engine; | ||
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namespace DemoGame | ||
{ | ||
|
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Original file line number | Diff line number | Diff line change |
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@@ -1,5 +1,4 @@ | ||
using System; | ||
using AGS.API; | ||
using AGS.API; | ||
using AGS.Engine; | ||
using AGS.Engine.Desktop; | ||
using Autofac; | ||
|
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3 changes: 1 addition & 2 deletions
3
Source/Editor/AGS.Editor.Desktop/HostingGameDesktopWindowSize.cs
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Original file line number | Diff line number | Diff line change |
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@@ -1,5 +1,4 @@ | ||
using System; | ||
using AGS.API; | ||
using AGS.API; | ||
using AGS.Engine; | ||
using Autofac; | ||
using GuiLabs.Undo; | ||
|
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@@ -1,5 +1,4 @@ | ||
using System; | ||
using System.Text; | ||
using System.Text; | ||
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namespace AGS.Editor | ||
{ | ||
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Original file line number | Diff line number | Diff line change |
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@@ -1,5 +1,4 @@ | ||
using System; | ||
using AGS.API; | ||
using AGS.API; | ||
using AGS.Engine; | ||
using Autofac; | ||
|
||
|
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Original file line number | Diff line number | Diff line change |
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@@ -1,5 +1,4 @@ | ||
using System; | ||
using AGS.Engine; | ||
using AGS.Engine; | ||
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namespace AGS.Editor | ||
{ | ||
|
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,5 +1,4 @@ | ||
using System; | ||
using AGS.API; | ||
using AGS.API; | ||
using AGS.Engine; | ||
using Autofac; | ||
using GuiLabs.Undo; | ||
|
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,5 +1,4 @@ | ||
using System; | ||
using AGS.API; | ||
using AGS.API; | ||
using AGS.Engine; | ||
|
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namespace AGS.Editor | ||
|
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3 changes: 1 addition & 2 deletions
3
Source/Editor/AGS.Editor/GameView/Inspector/Editors/IInspectorPropertyEditor.cs
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@@ -1,5 +1,4 @@ | ||
using System; | ||
using AGS.API; | ||
using AGS.API; | ||
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namespace AGS.Editor | ||
{ | ||
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3 changes: 1 addition & 2 deletions
3
Source/Editor/AGS.Editor/GameView/Inspector/Editors/StringPropertyEditor.cs
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Original file line number | Diff line number | Diff line change |
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@@ -1,5 +1,4 @@ | ||
using System; | ||
using AGS.API; | ||
using AGS.API; | ||
using AGS.Engine; | ||
using GuiLabs.Undo; | ||
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3 changes: 1 addition & 2 deletions
3
Source/Editor/AGS.Editor/GameView/Inspector/IInspectorTreeNode.cs
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@@ -1,5 +1,4 @@ | ||
using System.Reflection; | ||
using AGS.API; | ||
using AGS.API; | ||
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namespace AGS.Editor | ||
{ | ||
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3 changes: 1 addition & 2 deletions
3
Source/Editor/AGS.Editor/GameView/Inspector/InspectorTreeNode.cs
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Original file line number | Diff line number | Diff line change |
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@@ -1,5 +1,4 @@ | ||
using System; | ||
using AGS.API; | ||
using AGS.API; | ||
using AGS.Engine; | ||
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namespace AGS.Editor | ||
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1 change: 0 additions & 1 deletion
1
Source/Editor/AGS.Editor/GameView/Inspector/InspectorTreeNodeProvider.cs
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3 changes: 1 addition & 2 deletions
3
Source/Editor/AGS.Editor/Input/EditorShouldBlockEngineInput.cs
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Original file line number | Diff line number | Diff line change |
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@@ -1,5 +1,4 @@ | ||
using System; | ||
using AGS.API; | ||
using AGS.API; | ||
using AGS.Engine; | ||
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namespace AGS.Editor | ||
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