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Releases: u-2018/LC-API

LC API

13 Nov 21:29
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Public release of Networking!
Networking is a part of the ServerAPI.
Use Networking to easily send and receive data across the network.
Use Networking like this:
LC_API.ServerAPI.Networking

This update also includes:
Summary text on every single thing you will need to use. They explain what each thing does, and how to use it.

LC API

13 Nov 17:02
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LC API Pre-release
Pre-release

Fixed NetworkingAPI not being properly initialized
Fix for NetworkingAPI creating errors when receiving and broadcasting data
Fix for NetworkingAPI receiving incorrect data
Added boolean value to receive delegates that allows for easily detecting duplicate data

LC API

08 Nov 11:30
60eb6f9
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LC API Pre-release
Pre-release

Added Networking API and full documentation for the API.
Please test the Networking API and report any issues.

LC API

07 Nov 18:37
60eb6f9
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Removed unused method.

LC API

01 Nov 02:56
0774fa3
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Fixed the version number having weird formatting.

LC API

01 Nov 00:22
0774fa3
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Added delegate OnLoadedAssets for when the BundleAPI finishes loading all assetbundles.

LC API

31 Oct 03:34
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Hotfix for the ServerAPI spamming errors when loading into a server.

LC API

31 Oct 03:24
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Fixed ServerAPI acting weird when not loading into the modded only servers.

LC API

31 Oct 00:38
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Extended the ServerAPI. Mod authors can now make their mods put users in special matchmaking where they can only play with other modded users.

LC API

30 Oct 23:08
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Added the ServerAPI which right now allows modders to make their plugins hide the server from the server browser, and puts the keyword [MODDED] on your server.