-
Notifications
You must be signed in to change notification settings - Fork 85
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Zephyr build change: location of Unity. (#916)
When building for Zephyr, Unity, which is required for the runner build and for testing, is now located as follows: 1. if the environment variable UNITY_PATH is set, then Unity is taken from there, else... 2. if Zephyr is being brought in with the nRF Connect SDK then Unity is taken from the nRF Connect SDK, else... 3. the platform must include Unity (the single unity.c and the include path for the headers). (1) is the new bit, which is now the default for the runner build and the test system. This _should_ mean that native Zephyr can be used, i.e. outside of the nRF Connect SDK.
- Loading branch information
Showing
3 changed files
with
22 additions
and
6 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters