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GPUGridAggregator: enforce point size to workaround ANGLE bug (#3738)
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1chandu committed Oct 3, 2019
1 parent 7e54a90 commit 0265f68
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Expand Up @@ -48,5 +48,7 @@ void main(void) {
vec2 texCoordYFP64 = div_fp64(xIndexFP64, gridSizeXFP64);
vTextureCoord = vec2(texCoordYFP64.x, texCoordXFP64.x);
// Enforce default value for ANGLE issue (https://bugs.chromium.org/p/angleproject/issues/detail?id=3941)
gl_PointSize = 1.0;
}
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