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Tiles boundaries cause flickering effect #3617

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ramikhateeb opened this issue Sep 17, 2019 · 2 comments
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Tiles boundaries cause flickering effect #3617

ramikhateeb opened this issue Sep 17, 2019 · 2 comments
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@ramikhateeb
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Applying the steps described in the documentation to add simple polygone TileLayer with mapbox-gl, I've got the following result, where neighboring tiles seem to intersect with each other, and therefore a flickering effect occurs because of the overlapped polygons.

Is there a recommended approach to overcome this problem?
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@kylebarron
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I think this is the same issue as #3824

@kylebarron
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Closing as this is a duplicate of #3824, and should be fixed with the MVTLayer as of 8.1

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