Actions: uinosoft/t3d.js
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RenderTarget2DArray
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CameraHelper
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material_shader_background
example
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SphereHelper
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ClusteredLightingManager
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WebGLTextures
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Texture2DArray
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generateStartCap
and generateEndCap
options for…
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generateTop
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round
instead of floor
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Matrix4.determinant()
more efficient
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GLTFLoader
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GLTFLoader
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renderer
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RenderTarget3D
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