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Mobile devices #42

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alandefreitas opened this issue Sep 25, 2018 · 10 comments
Open

Mobile devices #42

alandefreitas opened this issue Sep 25, 2018 · 10 comments

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@alandefreitas
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Do you guys have any plans to support mobile devices (iOS and Android)?

@adamjs
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adamjs commented Sep 28, 2018

Yes to Android/ARM, shouldn't be too much of a hassle. Will probably target OpenGL ES for the driver.

As for iOS, it might be a little tricky since we'll need to use their own copy of JavaScriptCore which may not be in sync with our own. I plan to research this more later.

@alandefreitas alandefreitas changed the title Mobile decides Mobile devices Sep 28, 2018
@alandefreitas
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Are these plans in the near future?

@RPG3D
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RPG3D commented Feb 21, 2019

Are these plans in the near future?+1

@mr5z
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mr5z commented Mar 20, 2019

Are these plans in the near future?+2

@adamjs
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adamjs commented Mar 25, 2019

Will begin work on the ARM port in about a month.

@mehmetaydogduu
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Let's begin work together?

@WoLfulus
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How's it going? We'd use it if there's support for android/ios

@danielpaull
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It'd be nice to be able to send touch events to allow a rendered UI to work like a touch screen.

@omrta-dev
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So is there not any android support at the moment? Does this not work using the NDK ? I'm trying to see if this is a viable product for me but I'm not sure that it is without android support. I could work on the feature if needed but have to delve more into how much source code a free license provides.

@Osiris-Team
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I would like to contribute to add support for android and ios.
Is there anything I can do?

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9 participants