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unforbidable edited this page Nov 11, 2015 · 49 revisions

This tool allows automatic creation of plugin files according to predefined rules provided either by the user or a third party.

Rules are stored in XML files located in the Data folder and consist largely of C# source code that is compiled and executed at run-time.

Feel free to download the compiled tool with some demos as a Skyrim or a Fallout 4 mod.

Usage

The tool is a console application which accepts several command line options. Unless the tool is run from Patcher folder in the game data folder it is necessary to specify the path to the game data folder using option -d or --data as follows:

patcher --data="C:\Games\Steam\steamapps\common\skyrim\Data"

The tool can only override, copy and create the kind of forms it supports.

Documentation

This wiki provides general information about this tool and how to use it.

For specific implementation and API references please visit the Skyrim or Fallout4 reference index. Pages on that site are automatically generated and are based on the actual Engine source code and the embedded XML documentation.

Requirements
Tools and resources
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