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I'm using RuleTile with some rules using Collider set to Grid and MirrorX and MirrorY, this causes the colliders created by a combination of TileMapCollider2D and CompositeCollider2D to be incorrect. (Because of the negative scaling.)
The text was updated successfully, but these errors were encountered:
I'm using RuleTile with some rules using Collider set to Grid and MirrorX and MirrorY, this causes the colliders created by a combination of TileMapCollider2D and CompositeCollider2D to be incorrect. (Because of the negative scaling.)
The text was updated successfully, but these errors were encountered: