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When I set a object for RuleTile's DefaultGameObject, this Tile will be created indefinitely when I brush the Tile, causing Unity to crash.
The text was updated successfully, but these errors were encountered:
My fault, just because I set the Tilemap of the scene to DefaultGameObject..^..
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When I set a object for RuleTile's DefaultGameObject, this Tile will be created indefinitely when I brush the Tile, causing Unity to crash.
The text was updated successfully, but these errors were encountered: