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Plane texture not visible #10
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You can use whatever material you'd like. The |
It isn't working :( Could it be something related to the quality, graphic settings? I'm using a Samsung Galaxy S8 |
I have tried with the planeGrid material that comes with the ARCore unity package, and the same is happening, the material is semitransparent but the grid texture is not visible. |
A user from the Unity forum found the solution: uv's are not assigned when the mesh is generated. This code from Unity documentation fixed it:
With this code, textures are visible (they move when new vertices are added to the plane, but for me is enough) I think it should be fixed in the next update, more users could need it. |
Ah, I understand. The |
We published version To update, go to Window > Package Manager > AR Foundation > Update to 1.0.0-preview.13 |
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Update sample with new ARCollaborationData changes in Xcode 11 beta 3
Hi, I wanted to change the plane texture to an opaque seamless texture of my choice, but when I change the material only its base color is visible, not the texture.
Does this API work with plane materials differently or I'm missing something?
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