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Is it possible to change the hair size, and make the root thicker and tips thinner?
I guess it could be something to do with strand renderer - built in strip, but using this setting I cannot use custom material, nothing will be rendered in the scene.
My work flow:
Set up a hair instance object> set strand renderer to built in strip, scale up strand diameter and hair can be seen rendered, but in same length
Setup a shader like so
Apply it to the hair and the hair works weirdly
And if it required some shader knowledge it will be great if a sample shader can be provided, it's a bit advanced for me :)
The text was updated successfully, but these errors were encountered:
Is it possible to change the hair size, and make the root thicker and tips thinner?
I guess it could be something to do with strand renderer - built in strip, but using this setting I cannot use custom material, nothing will be rendered in the scene.
My work flow:
![image](https://user-images.githubusercontent.com/100847797/211459860-e0a4fca4-f658-4aa6-bafd-f846e17ed3ab.png)
![image](https://user-images.githubusercontent.com/100847797/211459962-e9c0fcff-809c-4fa1-a705-8f99768cc2d0.png)
Set up a hair instance object> set strand renderer to built in strip, scale up strand diameter and hair can be seen rendered, but in same length
Setup a shader like so
Apply it to the hair and the hair works weirdly
And if it required some shader knowledge it will be great if a sample shader can be provided, it's a bit advanced for me :)
The text was updated successfully, but these errors were encountered: