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I decided to update the version of Netcode for GameObjects on a project I'm working on from 1.0.0.pre-9 to 1.0.0.pre-10, and now this method is causing a compiler error:
Library\PackageCache\com.unity.multiplayer.samples.coop@2bbc9f1cc2\Utilities\Net\ClientAuthority\ClientNetworkTransform.cs(43,33): error CS0115: 'ClientNetworkTransform.OnIsServerAuthoritatitive()': no suitable method found to override
Looks like the rename of this method to OnIsServerAuthoritative in the base class is tbe the culprit, so this method will need to be renamed to fix that problem so it works on 1.0.0.pre-10.
The text was updated successfully, but these errors were encountered:
com.unity.multiplayer.samples.coop/Packages/com.unity.multiplayer.samples.coop/Utilities/Net/ClientAuthority/ClientNetworkTransform.cs
Line 43 in 9f183e9
I decided to update the version of Netcode for GameObjects on a project I'm working on from 1.0.0.pre-9 to 1.0.0.pre-10, and now this method is causing a compiler error:
Library\PackageCache\com.unity.multiplayer.samples.coop@2bbc9f1cc2\Utilities\Net\ClientAuthority\ClientNetworkTransform.cs(43,33): error CS0115: 'ClientNetworkTransform.OnIsServerAuthoritatitive()': no suitable method found to override
Looks like the rename of this method to
OnIsServerAuthoritative
in the base class is tbe the culprit, so this method will need to be renamed to fix that problem so it works on 1.0.0.pre-10.The text was updated successfully, but these errors were encountered: