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Disable build settings for non-supported platforms #200

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sindharta opened this issue Dec 27, 2019 · 0 comments
Closed

Disable build settings for non-supported platforms #200

sindharta opened this issue Dec 27, 2019 · 0 comments

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@sindharta
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https://forum.unity.com/threads/unity-render-streaming-introduction-faq.742481/page-3#post-5244842

Changes required by a user to avoid crash on non-Windows Platforms:

  1. Unity.WebRTC.Runtime.asmdef:
    Exclude non-Windows-Platforms
  2. Add some #if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN to Assets/Scripts/RenderStreaming.cs so that it is considered only for Windows (or to whatever classes you have on your own that uses namespace Unity.WebRTC)
@sindharta sindharta changed the title Disable build settings for non-supported platformed Disable build settings for non-supported platforms Dec 27, 2019
sindharta added a commit to Unity-Technologies/com.unity.webrtc that referenced this issue Feb 5, 2020
karasusan pushed a commit to Unity-Technologies/com.unity.webrtc that referenced this issue Feb 6, 2020
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