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Blob fixes #5372

Merged
merged 13 commits into from
Oct 22, 2020
Merged

Blob fixes #5372

merged 13 commits into from
Oct 22, 2020

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ThatDan123
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@ThatDan123 ThatDan123 commented Oct 21, 2020

Fixed sound, fixes syncvars, fixed blob tile death counting

CL: Fixed blobs rejoining having wrong UI
CL: Fixed blob sound being global
CL: Fixed multiple blob sharing the UI updates
CL: Fixed Blob tile count not decreasing when blob tiles are killed
CL: Prohibited blobs from constructing node, factory and resources blobs on normal space blob tiles
CL: Stopped blob attack messages from auto expand
CL: Fixed blob attack effect not being played on client
CL: Fixed blob aghost

@github-actions github-actions bot added the UI label Oct 21, 2020
@ThatDan123 ThatDan123 added the Status: Awaiting Review for PRs that are awaiting reviews/rereviews label Oct 21, 2020
@corp-0
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corp-0 commented Oct 21, 2020

how would you feel about doing the check for amount of tiles using events instead of the periodic update?

@ThatDan123
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All good for review.

@ThatDan123
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I've renamed the IsBlob to IsPlayerSemiGhost, tbh I think its only going to be used by blobs and AI, cant think of any other stuff which would require no real body.

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Bod9001 commented Oct 22, 2020

Codacy Here is an overview of what got changed by this pull request:

Issues
======
+ Solved 4
           

Complexity increasing per file
==============================
- UnityProject/Assets/Scripts/Managers/LavaLandManager.cs  2
         

See the complete overview on Codacy

@Bod9001 Bod9001 merged commit 04508b0 into unitystation:develop Oct 22, 2020
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4 participants