Move clothing SOs to new SO script, update prefabs with ClothingV2 #6002
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This SO no longer has an "adjusted" section; these are now just represented by a new SO asset.
ClothingV2
to reflect the change. Changing the current sprite data is now similar to how it would be done inSpriteHandler
._adjusted
) reference.ClothingV2
components to the new SOs, including adjusted SOs where relevant and available.FlashLight
and facehugger scripts have been updated to take advantage of these changes.CL:Player lights now update sprite on player character where relevant (e.g. hardhat headlamps).