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Health rework #6152
Health rework #6152
Commits on Mar 1, 2021
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Needs some changes, since the lungs organ should be doing a significant amount of work. The respiratory system moslty just needs to be there to tell the lungs organ when to breath.
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Added Storage Containers for Organs/Implants
Also added appropriate item traits. Items with the implantable trait can be inserted into these storage containers. Otherwise, items with the correct organ type can be inserted. Wanna give someone 5 stomachs? What are lungs? Who knows. But you sure can do that now.
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Restructured body part containers to represent the layer system
I've mostly done this commit just to save progress because ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
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Needs some changes, since the lungs organ should be doing a significant amount of work. The respiratory system moslty just needs to be there to tell the lungs organ when to breath.
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Added Storage Containers for Organs/Implants
Also added appropriate item traits. Items with the implantable trait can be inserted into these storage containers. Otherwise, items with the correct organ type can be inserted. Wanna give someone 5 stomachs? What are lungs? Who knows. But you sure can do that now.
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Restructured body part containers to represent the layer system
I've mostly done this commit just to save progress because ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
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Conflict Resolve + Prefab Fixing
Changed broken refs to old systems, re-added elements to prefabs that were missing NOTE: This undoes changes made to ClothingItem.cs, see commit 888873b
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Player PrefabV4 better limb/implants
Removed the old way of adding bodyparts in PlayerSprites and replaced it with BodyPartContainers and populators
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Limbs are now 100% coontroled by Bodypart implants (removed old cloth system) Bodypart prefabs control gender Added first pass of multi races (still WIP) Lots of issues, player is SLOW because for some reason player speed is not updating when implants are added after the playerprefab. needs investigation
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Couldn't test them, sadly. Redoing robotic limb inheritance. Correcting body part types.
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Needs some changes, since the lungs organ should be doing a significant amount of work. The respiratory system moslty just needs to be there to tell the lungs organ when to breath.
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Added Storage Containers for Organs/Implants
Also added appropriate item traits. Items with the implantable trait can be inserted into these storage containers. Otherwise, items with the correct organ type can be inserted. Wanna give someone 5 stomachs? What are lungs? Who knows. But you sure can do that now.
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Restructured body part containers to represent the layer system
I've mostly done this commit just to save progress because ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
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Needs some changes, since the lungs organ should be doing a significant amount of work. The respiratory system moslty just needs to be there to tell the lungs organ when to breath.
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Added Storage Containers for Organs/Implants
Also added appropriate item traits. Items with the implantable trait can be inserted into these storage containers. Otherwise, items with the correct organ type can be inserted. Wanna give someone 5 stomachs? What are lungs? Who knows. But you sure can do that now.
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Restructured body part containers to represent the layer system
I've mostly done this commit just to save progress because ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
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Conflict Resolve + Prefab Fixing
Changed broken refs to old systems, re-added elements to prefabs that were missing NOTE: This undoes changes made to ClothingItem.cs, see commit 888873b
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Player PrefabV4 better limb/implants
Removed the old way of adding bodyparts in PlayerSprites and replaced it with BodyPartContainers and populators
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Limbs are now 100% coontroled by Bodypart implants (removed old cloth system) Bodypart prefabs control gender Added first pass of multi races (still WIP) Lots of issues, player is SLOW because for some reason player speed is not updating when implants are added after the playerprefab. needs investigation
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Couldn't test them, sadly. Redoing robotic limb inheritance. Correcting body part types.
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Commits on Mar 2, 2021
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Merge branch 'Health-ReworkRebase' of https://github.com/unitystation…
…/unitystation into Health-ReworkRebase
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Commits on Mar 3, 2021
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Commits on Mar 5, 2021
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Needs some changes, since the lungs organ should be doing a significant amount of work. The respiratory system moslty just needs to be there to tell the lungs organ when to breath.
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Added Storage Containers for Organs/Implants
Also added appropriate item traits. Items with the implantable trait can be inserted into these storage containers. Otherwise, items with the correct organ type can be inserted. Wanna give someone 5 stomachs? What are lungs? Who knows. But you sure can do that now.
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Restructured body part containers to represent the layer system
I've mostly done this commit just to save progress because ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
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Needs some changes, since the lungs organ should be doing a significant amount of work. The respiratory system moslty just needs to be there to tell the lungs organ when to breath.
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Added Storage Containers for Organs/Implants
Also added appropriate item traits. Items with the implantable trait can be inserted into these storage containers. Otherwise, items with the correct organ type can be inserted. Wanna give someone 5 stomachs? What are lungs? Who knows. But you sure can do that now.
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Restructured body part containers to represent the layer system
I've mostly done this commit just to save progress because ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
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Conflict Resolve + Prefab Fixing
Changed broken refs to old systems, re-added elements to prefabs that were missing NOTE: This undoes changes made to ClothingItem.cs, see commit 888873b
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Player PrefabV4 better limb/implants
Removed the old way of adding bodyparts in PlayerSprites and replaced it with BodyPartContainers and populators
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Limbs are now 100% coontroled by Bodypart implants (removed old cloth system) Bodypart prefabs control gender Added first pass of multi races (still WIP) Lots of issues, player is SLOW because for some reason player speed is not updating when implants are added after the playerprefab. needs investigation
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Couldn't test them, sadly. Redoing robotic limb inheritance. Correcting body part types.
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Needs some changes, since the lungs organ should be doing a significant amount of work. The respiratory system moslty just needs to be there to tell the lungs organ when to breath.
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Added Storage Containers for Organs/Implants
Also added appropriate item traits. Items with the implantable trait can be inserted into these storage containers. Otherwise, items with the correct organ type can be inserted. Wanna give someone 5 stomachs? What are lungs? Who knows. But you sure can do that now.
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Restructured body part containers to represent the layer system
I've mostly done this commit just to save progress because ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
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Needs some changes, since the lungs organ should be doing a significant amount of work. The respiratory system moslty just needs to be there to tell the lungs organ when to breath.
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Added Storage Containers for Organs/Implants
Also added appropriate item traits. Items with the implantable trait can be inserted into these storage containers. Otherwise, items with the correct organ type can be inserted. Wanna give someone 5 stomachs? What are lungs? Who knows. But you sure can do that now.
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Restructured body part containers to represent the layer system
I've mostly done this commit just to save progress because ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
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Conflict Resolve + Prefab Fixing
Changed broken refs to old systems, re-added elements to prefabs that were missing NOTE: This undoes changes made to ClothingItem.cs, see commit 888873b
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Player PrefabV4 better limb/implants
Removed the old way of adding bodyparts in PlayerSprites and replaced it with BodyPartContainers and populators
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Limbs are now 100% coontroled by Bodypart implants (removed old cloth system) Bodypart prefabs control gender Added first pass of multi races (still WIP) Lots of issues, player is SLOW because for some reason player speed is not updating when implants are added after the playerprefab. needs investigation
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Couldn't test them, sadly. Redoing robotic limb inheritance. Correcting body part types.
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Needs some changes, since the lungs organ should be doing a significant amount of work. The respiratory system moslty just needs to be there to tell the lungs organ when to breath.
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Added Storage Containers for Organs/Implants
Also added appropriate item traits. Items with the implantable trait can be inserted into these storage containers. Otherwise, items with the correct organ type can be inserted. Wanna give someone 5 stomachs? What are lungs? Who knows. But you sure can do that now.
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Restructured body part containers to represent the layer system
I've mostly done this commit just to save progress because ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
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Needs some changes, since the lungs organ should be doing a significant amount of work. The respiratory system moslty just needs to be there to tell the lungs organ when to breath.
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Added Storage Containers for Organs/Implants
Also added appropriate item traits. Items with the implantable trait can be inserted into these storage containers. Otherwise, items with the correct organ type can be inserted. Wanna give someone 5 stomachs? What are lungs? Who knows. But you sure can do that now.
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Restructured body part containers to represent the layer system
I've mostly done this commit just to save progress because ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
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Conflict Resolve + Prefab Fixing
Changed broken refs to old systems, re-added elements to prefabs that were missing NOTE: This undoes changes made to ClothingItem.cs, see commit 888873b
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Player PrefabV4 better limb/implants
Removed the old way of adding bodyparts in PlayerSprites and replaced it with BodyPartContainers and populators
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Limbs are now 100% coontroled by Bodypart implants (removed old cloth system) Bodypart prefabs control gender Added first pass of multi races (still WIP) Lots of issues, player is SLOW because for some reason player speed is not updating when implants are added after the playerprefab. needs investigation
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Couldn't test them, sadly. Redoing robotic limb inheritance. Correcting body part types.
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Needs some changes, since the lungs organ should be doing a significant amount of work. The respiratory system moslty just needs to be there to tell the lungs organ when to breath.
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Added Storage Containers for Organs/Implants
Also added appropriate item traits. Items with the implantable trait can be inserted into these storage containers. Otherwise, items with the correct organ type can be inserted. Wanna give someone 5 stomachs? What are lungs? Who knows. But you sure can do that now.
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Restructured body part containers to represent the layer system
I've mostly done this commit just to save progress because ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
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Needs some changes, since the lungs organ should be doing a significant amount of work. The respiratory system moslty just needs to be there to tell the lungs organ when to breath.
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Added Storage Containers for Organs/Implants
Also added appropriate item traits. Items with the implantable trait can be inserted into these storage containers. Otherwise, items with the correct organ type can be inserted. Wanna give someone 5 stomachs? What are lungs? Who knows. But you sure can do that now.
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Restructured body part containers to represent the layer system
I've mostly done this commit just to save progress because ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
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Conflict Resolve + Prefab Fixing
Changed broken refs to old systems, re-added elements to prefabs that were missing NOTE: This undoes changes made to ClothingItem.cs, see commit 888873b
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Player PrefabV4 better limb/implants
Removed the old way of adding bodyparts in PlayerSprites and replaced it with BodyPartContainers and populators
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Limbs are now 100% coontroled by Bodypart implants (removed old cloth system) Bodypart prefabs control gender Added first pass of multi races (still WIP) Lots of issues, player is SLOW because for some reason player speed is not updating when implants are added after the playerprefab. needs investigation
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Couldn't test them, sadly. Redoing robotic limb inheritance. Correcting body part types.
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Commits on Mar 6, 2021
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Merge branch 'Health-ReworkRebase' of https://github.com/unitystation…
…/unitystation into Health-ReworkRebase
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