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Bear graphics #1236

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otinn opened this issue Jan 8, 2012 · 5 comments
Open

Bear graphics #1236

otinn opened this issue Jan 8, 2012 · 5 comments

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@otinn
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otinn commented Jan 8, 2012

The idea is to add a bear as an additional animal.
This would be a good look: http://static.theforeigner.no/images/pages/2011/07/20/Brownbear-large.jpg

> Link to originally reported Trac ticket <

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@ChrisOelmueller
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Completed blender files for bears are found here over at Widelands (we already use their deer):
http://bazaar.launchpad.net/~widelands-media-dev/widelands-media/widelands-media/files/head:/graphics/worlds/any_world/bobs/europ_animal_blends/

brownbear

Remaining collection:

badger
cattle
chamois
donkey
elk
fox
goat
lynx
marten
pig
reindeer
wildboar
wildhorse
wisent
wolf

@ChrisOelmueller
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Moving since we have no bear units implemented at the moment.

@LinuxDonald LinuxDonald added this to the Grafics milestone May 27, 2016
@devviktoria
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I created a new bear graphics. You can find it here:
https://github.com/devviktoria/unknown-horizons-gfx-fork/tree/master/devviktoria/BrownBear
These are Godot port ready images.

@LinuxDonald
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I will do later create an pr for this. To pull it into gfx repo and game. An license file would be good.

@devviktoria
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There is the license file here: https://github.com/devviktoria/unknown-horizons-gfx-fork/blob/master/devviktoria/BrownBear/LICENSE.txt. I copied one from an other graphics directory. And I forgot to mention that it would be great if you could upload the hdri directory as well: https://github.com/devviktoria/unknown-horizons-gfx-fork/tree/master/devviktoria/hdri and here the readme.txt contains the license information.

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