x:Bind
uses DependencyObject.SetValue
instead of the C# setter
#9886
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area/performance 📈
Categorizes an issue or PR as relevant to performance
area/xBind 🪢
Categorizes an issue or PR as relevant to x:Bind
kind/tracking-only
Categorizes an issue that is currently open for tracking purposes only.
project/binding 🪢
Categorizes an issue or PR as relevant to the binding engine
Originally posted by @mcNets in #9876
For performance reasons, to avoid type casting, the x:Bind engine in Uno is using explicit
DependencyObject.SetValue
when setting the target property value, where WinUI uses the C# property setter instead.We may not change this behavior, unless this becomes problem, as performance is a more important concern at this time.
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