Tested on Spigot-1.19.
A Minecraft (Bukkit) plugin that limits gameplay strategies based on easy player respawn.
- Each time a player dies, their max health is scaled down sequentially to a half heart.
- The player can recover from the last scale-down via 1 day of surviving or 10 mob kills.
- The survival period and the number of mob kills can be configured.
- Whether to show messages about max life changes via the "verbose" flag in the configs.
respawnlimiter reload
- reload config from disk
respawnlimiter info [@player]
- show player limits
respawnlimiter reset [@player]
- reset player limits
-
Access to 'reload' command:
respawnlimiter.reload
(default: op) -
Access to 'info' command:
respawnlimiter.info
(default: op) -
Access to 'reset' command:
respawnlimiter.reset
(default: op)
I will be happy to add some features or fix bugs. My mail: uprial@gmail.com.
- CustomCreatures: Bukkit Dev, GitHub, Spigot
- CustomDamage: Bukkit Dev, GitHub, Spigot
- CustomNukes: Bukkit Dev, GitHub, Spigot
- CustomRecipes: Bukkit Dev, GitHub, Spigot
- CustomVillage: Bukkit Dev, GitHub, Spigot
- NastyIllusioner: Bukkit Dev, GitHub, Spigot
- TakeAim: Bukkit Dev, GitHub, Spigot