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Fix needs

Fix needs #2

name: Deploy release
on:
push:
# TODO: enable after testing is done!
# branches:
# - master
concurrency:
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-trigger_on_tag
cancel-in-progress: true
jobs:
setup-build-variables:
name: πŸ› οΈ Setup build variables
runs-on: ubuntu-latest
steps:
- run: |
echo "Setup done"
outputs: # defined here explicitly, so it only needs to be defined here. All other workflows can just reference it
godot-kotlin-jvm-version: "0.9.1-4.2.2"
godot-version: "4.2.2-stable"
jvm-version: "17"
build-jvm:
name: β˜• Build Jvm
uses: ./.github/workflows/build_jvm.yml
needs:
- setup-build-variables
with:
godot-version: ${{ needs.setup-build-variables.outputs['godot-version'] }}
jvm-version: ${{ needs.setup-build-variables.outputs['jvm-version'] }}
build-android:
name: πŸ€– Build and Assemble Android
uses: ./.github/workflows/build_android.yml
needs:
- setup-build-variables
with:
godot-version: ${{ needs.setup-build-variables.outputs['godot-version'] }}
jvm-version: ${{ needs.setup-build-variables.outputs['jvm-version'] }}
build-ios:
name: 🍏 Build iOS
uses: ./.github/workflows/build_ios.yml
needs:
- setup-build-variables
with:
godot-version: ${{ needs.setup-build-variables.outputs['godot-version'] }}
build-linux:
name: 🐧 Build Linux
uses: ./.github/workflows/build_linux.yml
needs:
- setup-build-variables
with:
godot-version: ${{ needs.setup-build-variables.outputs['godot-version'] }}
build-macos:
name: 🍎 Build macOS
uses: ./.github/workflows/build_macos.yml
needs:
- setup-build-variables
with:
godot-version: ${{ needs.setup-build-variables.outputs['godot-version'] }}
build-windows:
name: πŸͺŸ Build Windows
uses: ./.github/workflows/build_windows.yml
needs:
- setup-build-variables
with:
godot-version: ${{ needs.setup-build-variables.outputs['godot-version'] }}
# needed for benchmarks
assemble-windows:
name: πŸͺŸ Assemble windows
uses: ./.github/workflows/assemble_windows.yml
needs:
- setup-build-variables
- build-jvm
- build-windows
with:
godot-kotlin-jvm-version: ${{ needs.setup-build-variables.outputs['godot-kotlin-jvm-version'] }}
godot-version: ${{ needs.setup-build-variables.outputs['godot-version'] }}
benchmark-windows:
name: πŸ“Š Benchmark windows
secrets: inherit # needed so that this sub workflow can also access github secrets for this workflow
uses: ./.github/workflows/benchmark_windows.yml
needs:
- setup-build-variables
- assemble-windows
with:
godot-version: ${{ needs.setup-build-variables.outputs['godot-version'] }}
jvm-version: ${{ needs.setup-build-variables.outputs['jvm-version'] }}

Check failure on line 95 in .github/workflows/trigger_on_push_master.yml

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Invalid workflow file

The workflow is not valid. .github/workflows/trigger_on_push_master.yml (Line: 95, Col: 20): Invalid input, jvm-version is not defined in the referenced workflow.