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quad

Made with Bevy, a Rust game engine!

I could've used Macroquad (and what a naming intrigue that would be!) but for my laziness, hence the fork*

Simply meant to demonstrate features I like

Feel free to mention preferences in issues or use this code in your own software (so long as you mind the license)

*originally forked from 8bit-pudding/bevy-tetris


TODO:

  • Implement a proper rotation system (no matter what I implement, at the moment I don't see a way to avoid copious amounts of hardcoding, which I'm loath to, so this will probably take a while)
  • Add original features

MAYBE-TODO:

  • Website

NOT-TODO:

  • Cross-platform installation: out of scope for this project

Licensed under the MIT License

Disclaimer (inspired by that of Quinn): This software is in no way affiliated with or sponsored by The Tetris Company, nor is it part of their Tetris line of products


CAVEAT:

  • .cargo/config: Custom linker and unstable share-generics feature, both of which improve performance, are disabled by default
  • Remember to use 'cargo run --release'/'cargo build --release' if you're a user

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