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Rade

Unreal Engine 5 Project template.

IMPORTANT

The remake of the project introduced breaking changes.

Please fork the project as a clone/download of the project significantly impacts my Git LFS Data quota.

Components

RUtilLib

General purpose utility library.

RLoadingScreenLib

Slight modification of https://github.com/truong-bui/AsyncLoadingScreen

RInputLib

Small library for custom input management.

RDamageLib

General purpose management library for damage tracking.

RExperienceLib

General purpose management library for experience tracking. Includes fine-grain control over experience per damage and per death event for each type of enemy.

RTargetLib

General purpose target management library.

RInteractLib

General purpose world Interact library

RUILib

Utility library to take in-game screenshots.

RSaveLib

General purpose library to manage persistent information with convenient interfaces.

ROptionsLib

General purpose library to manage runtime graphics, audio, input, and custom settings.

RSessionLib

A wrapper to manage network sessions. Easy search/join/disconnect interfaces.

RStatusLib

General purpose library to manage character status: Health, Stamina, Mana, Strength, Agility, Intelligence, Evasion Chance, Critical Chance, Move Speed, Attack Speed, and how they affect each other. Active and Passive status effect with stacking, cancel, and reset functionality

RAbilityLib

General purpose library to manage character abilities, both passive and active.

RInventoryLib

General purpose library to manage character Inventory.

REquipmentLib

General purpose equipment management library which extends RInventoryLib.


Copyright 2015-2023 Vagen Ayrapetyan.