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vakuor/RiptideNetworkedShooter

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RiptideNetworkedShooter

Created by Vladislav vakuor Tkachev

Getting started

This repository contains files with a simple network layer implementation based on the RiptideNetworking library.

This is NOT a production ready solution. It is just my try to make network work on me.

You can build it on your own or just download builds for Windows.

Launch one server instance and countless number of clients (beware of bugs).

Launch

By default you will be asked to type port field for server and ip+port fields for client.

Make sure the port you are trying to use is not occupied by other applications.

Controls

Are simple.
WASD - movement
QE - rotation
Space - shooting

Project status

I think I am not going to continue development. That was just a good practice for me.

Contributing

Feel free to fork and use it on your own.

License

MIT License.
Completely free to use.