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01/2014: Shooting computer game with with the scope of manage multiple threads and deadlines on a Real-time system.

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REAL-TIME-SYSTEMS: 22 / 01 / 2014

This project is related with the design and implementation of the Shooting computer game which was developed under Linux operating system and C programming language, using pthread library for multithreading and allegro library for the graphics design.

The description of the project, what it looks like and how it works is thoroughly discussed in Report.pdf

The main goal of this project is to know how to manage multiple threads on a Real-time system.

Demo of the application can be found at https://youtu.be/OlQaUQeCeww

Requirements

Allegro library

Run the Program

gcc Shooting.c -o shooting allegro-config --libs -lpthread -lrt
./shooting

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01/2014: Shooting computer game with with the scope of manage multiple threads and deadlines on a Real-time system.

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