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kevinkreiser committed Dec 30, 2020
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7 changes: 7 additions & 0 deletions CHANGELOG.md
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* FIXED: If infer_internal_intersections is true then allow internals that are also ramps or TCs. Without this we produce an extra continue manuever. [#2710](https://github.com/valhalla/valhalla/pull/2710)
* FIXED: We were routing down roads that should be destination only. Now we mark roads with motor_vehicle=destination and motor_vehicle=customers or access=destination and access=customers as destination only. [#2722](https://github.com/valhalla/valhalla/pull/2722)
* FIXED: Replace all Python2 print statements with Python3 syntax [#2716](https://github.com/valhalla/valhalla/issues/2716)
* FIXED: Some HGT files not found [#2723](https://github.com/valhalla/valhalla/issues/2723)
* FIXED: Fix PencilPointUturn detection by removing short-edge check and updating angle threshold [#2725](https://github.com/valhalla/valhalla/issues/2725)
* FIXED: Fix invalid continue/bear maneuvers [#2729](https://github.com/valhalla/valhalla/issues/2729)

* **Enhancement**
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* ADDED: An option for shortcut recovery to be cached at start up to reduce the time it takes to do so on the fly [#2714](https://github.com/valhalla/valhalla/pull/2714)
* ADDED: If width <= 1.9 then no access for auto, truck, bus, taxi, emergency and hov. [#2713](https://github.com/valhalla/valhalla/pull/2713)
* ADDED: Centroid/Converge/Rendezvous/Meet API which allows input locations to find a least cost convergence point from all locations [#2713](https://github.com/valhalla/valhalla/pull/2734)
* ADDED: Added support to process the sump_buster tag. Also, fixed a few small access bugs for nodes. [#2731](https://github.com/valhalla/valhalla/pull/2731)
* ADDED: Log message if failed to create tiles directory. [#2738](https://github.com/valhalla/valhalla/pull/2738)
* CHANGED: Tile memory is only owned by the GraphTile rather than shared amongst copies of the graph tile (in GraphReader and TileCaches). [#2340](https://github.com/valhalla/valhalla/pull/2340)
* ADDED: Add Estonian locale. [#2748](https://github.com/valhalla/valhalla/pull/2748)
* CHANGED: Handle GraphTile objects as smart pointers [#2703](https://github.com/valhalla/valhalla/pull/2703)

## Release Date: 2019-11-21 Valhalla 3.0.9
* **Bug Fix**
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3 changes: 2 additions & 1 deletion docs/api/turn-by-turn/api-reference.md
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|`bss_return_cost`| This value is useful when `bikeshare` is chosen as travel mode. It is meant to give the time will be used to return a rental bike. This value will be displayed in the final directions and used to calculate the whole duation. The default value is 120 seconds.|
|`bss_return_penalty`| This value is useful when `bikeshare` is chosen as travel mode. It is meant to describe the potential effort to return a rental bike. This value won't be displayed and used only inside of the algorithm.|
| `shortest` | Changes the metric to quasi-shortest, i.e. purely distance-based costing. Note, this will disable all other costings & penalties. Also note, `shortest` will not disable hierarchy pruning, leading to potentially sub-optimal routes for some costing models. The default is `false`. |

##### Motor_scooter costing options
Standard costing for travel by motor scooter or moped. By default, motor_scooter costing will avoid higher class roads unless the country overrides allows motor scooters on these roads. Motor scooter routes follow regular roads when needed, but avoid roads without motor_scooter, moped, or mofa access. The costing model recognizes factors unique to motor_scooter travel and offers options for tuning motor_scooter routes. Factors unique to travel by motor_scooter influence the resulting route.

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| `en-US` | `en` | English (United States) |
| `en-US-x-pirate` | `pirate` | English (United States) Pirate |
| `es-ES` | `es` | Spanish (Spain) |
| `et-EE` | `et` | Estonian (Estonia) |
| `fr-FR` | `fr` | French (France) |
| `hi-IN` | `hi` | Hindi (India) |
| `it-IT` | `it` | Italian (Italy) |
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