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GTFS Readiness Checklist #4003
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According to above we'd be ready for early beta, but I'd still like to merge the next PR when I had a chance to run a full real feed into the graph build and manage some routing. I won't copy/paste all my observations here, so also refer to this list at some point (also need to talk about some of those things before someone jumps in): #3988 (comment) |
What's left before cutting a new release? You wanna wait until we figured out the hierarchies? For me, the minimum would be to:
Both should hopefully be rather mechanical. |
in addition to the 2 you said, i would say we need to do something about the hierarchies. 2 options exist:
i prefer the latter but only very slightly. im ok with releasing so long as the build fails immediately with the currently unsupported configuration |
Jep agreed. I'd commit to fixing them, but not sure what's lurking there yet;) I can have a look before our next session, to get myself up to speed, and maybe we can pair on it for a while. |
I got curious about what's exactly failing when building transit and hierarchies and enabled it in the test. It didn't error out, but also I couldn't get the test to build shortcuts for some reason (which might still indicate a bug?). Now, I finally had time to do a bigger test with this tiny real feed: https://transitfeeds.com/p/swhn-stadtwerke-heilbronn/1239/latest (after hacking the
This time it reported built shortcuts and some bullshit Then we're very close to beta. I'll just add some more testing next week. |
So it seems that feeding a GTFS triggers a very very quick build |
Na, it takes quite a long time currently. There's TODO's for that. We can make it quite a bit faster, lots of the code isn't really optimized yet. Breaking out the transit building of the general tile build pipeline will go a long way, and so will removing the intermediate PBF stage (which remains to undergo a somewhat closer feasability study..). |
TODO: check off some of this list after we have merged #3988
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