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Sounds that are occluded by pillars, walls, etc. sound too aggressively attenuated, because diffraction is not simulated. Adding support for simulating diffraction along with reflections should help reduce some of these issues.
The text was updated successfully, but these errors were encountered:
Sounds that are occluded by pillars, walls, etc. sound too aggressively attenuated, because diffraction is not simulated. Adding support for simulating diffraction along with reflections should help reduce some of these issues.
The text was updated successfully, but these errors were encountered: