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client.go
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client.go
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// go:build !windows || !race
package fasthttp
import (
"bufio"
"crypto/tls"
"errors"
"fmt"
"io"
"net"
"strconv"
"strings"
"sync"
"sync/atomic"
"time"
)
// Do performs the given http request and fills the given http response.
//
// Request must contain at least non-zero RequestURI with full url (including
// scheme and host) or non-zero Host header + RequestURI.
//
// Client determines the server to be requested in the following order:
//
// - from RequestURI if it contains full url with scheme and host;
// - from Host header otherwise.
//
// The function doesn't follow redirects. Use Get* for following redirects.
//
// Response is ignored if resp is nil.
//
// ErrNoFreeConns is returned if all DefaultMaxConnsPerHost connections
// to the requested host are busy.
//
// It is recommended obtaining req and resp via AcquireRequest
// and AcquireResponse in performance-critical code.
func Do(req *Request, resp *Response) error {
return defaultClient.Do(req, resp)
}
// DoTimeout performs the given request and waits for response during
// the given timeout duration.
//
// Request must contain at least non-zero RequestURI with full url (including
// scheme and host) or non-zero Host header + RequestURI.
//
// Client determines the server to be requested in the following order:
//
// - from RequestURI if it contains full url with scheme and host;
// - from Host header otherwise.
//
// The function doesn't follow redirects. Use Get* for following redirects.
//
// Response is ignored if resp is nil.
//
// ErrTimeout is returned if the response wasn't returned during
// the given timeout.
//
// ErrNoFreeConns is returned if all DefaultMaxConnsPerHost connections
// to the requested host are busy.
//
// It is recommended obtaining req and resp via AcquireRequest
// and AcquireResponse in performance-critical code.
//
// Warning: DoTimeout does not terminate the request itself. The request will
// continue in the background and the response will be discarded.
// If requests take too long and the connection pool gets filled up please
// try using a Client and setting a ReadTimeout.
func DoTimeout(req *Request, resp *Response, timeout time.Duration) error {
return defaultClient.DoTimeout(req, resp, timeout)
}
// DoDeadline performs the given request and waits for response until
// the given deadline.
//
// Request must contain at least non-zero RequestURI with full url (including
// scheme and host) or non-zero Host header + RequestURI.
//
// Client determines the server to be requested in the following order:
//
// - from RequestURI if it contains full url with scheme and host;
// - from Host header otherwise.
//
// The function doesn't follow redirects. Use Get* for following redirects.
//
// Response is ignored if resp is nil.
//
// ErrTimeout is returned if the response wasn't returned until
// the given deadline.
//
// ErrNoFreeConns is returned if all DefaultMaxConnsPerHost connections
// to the requested host are busy.
//
// It is recommended obtaining req and resp via AcquireRequest
// and AcquireResponse in performance-critical code.
func DoDeadline(req *Request, resp *Response, deadline time.Time) error {
return defaultClient.DoDeadline(req, resp, deadline)
}
// DoRedirects performs the given http request and fills the given http response,
// following up to maxRedirectsCount redirects. When the redirect count exceeds
// maxRedirectsCount, ErrTooManyRedirects is returned.
//
// Request must contain at least non-zero RequestURI with full url (including
// scheme and host) or non-zero Host header + RequestURI.
//
// Client determines the server to be requested in the following order:
//
// - from RequestURI if it contains full url with scheme and host;
// - from Host header otherwise.
//
// Response is ignored if resp is nil.
//
// ErrNoFreeConns is returned if all DefaultMaxConnsPerHost connections
// to the requested host are busy.
//
// It is recommended obtaining req and resp via AcquireRequest
// and AcquireResponse in performance-critical code.
func DoRedirects(req *Request, resp *Response, maxRedirectsCount int) error {
_, _, err := doRequestFollowRedirects(req, resp, req.URI().String(), maxRedirectsCount, &defaultClient)
return err
}
// Get returns the status code and body of url.
//
// The contents of dst will be replaced by the body and returned, if the dst
// is too small a new slice will be allocated.
//
// The function follows redirects. Use Do* for manually handling redirects.
func Get(dst []byte, url string) (statusCode int, body []byte, err error) {
return defaultClient.Get(dst, url)
}
// GetTimeout returns the status code and body of url.
//
// The contents of dst will be replaced by the body and returned, if the dst
// is too small a new slice will be allocated.
//
// The function follows redirects. Use Do* for manually handling redirects.
//
// ErrTimeout error is returned if url contents couldn't be fetched
// during the given timeout.
func GetTimeout(dst []byte, url string, timeout time.Duration) (statusCode int, body []byte, err error) {
return defaultClient.GetTimeout(dst, url, timeout)
}
// GetDeadline returns the status code and body of url.
//
// The contents of dst will be replaced by the body and returned, if the dst
// is too small a new slice will be allocated.
//
// The function follows redirects. Use Do* for manually handling redirects.
//
// ErrTimeout error is returned if url contents couldn't be fetched
// until the given deadline.
func GetDeadline(dst []byte, url string, deadline time.Time) (statusCode int, body []byte, err error) {
return defaultClient.GetDeadline(dst, url, deadline)
}
// Post sends POST request to the given url with the given POST arguments.
//
// The contents of dst will be replaced by the body and returned, if the dst
// is too small a new slice will be allocated.
//
// The function follows redirects. Use Do* for manually handling redirects.
//
// Empty POST body is sent if postArgs is nil.
func Post(dst []byte, url string, postArgs *Args) (statusCode int, body []byte, err error) {
return defaultClient.Post(dst, url, postArgs)
}
var defaultClient Client
// Client implements http client.
//
// Copying Client by value is prohibited. Create new instance instead.
//
// It is safe calling Client methods from concurrently running goroutines.
//
// The fields of a Client should not be changed while it is in use.
type Client struct {
noCopy noCopy //nolint:unused,structcheck
// Client name. Used in User-Agent request header.
//
// Default client name is used if not set.
Name string
// NoDefaultUserAgentHeader when set to true, causes the default
// User-Agent header to be excluded from the Request.
NoDefaultUserAgentHeader bool
// Callback for establishing new connections to hosts.
//
// Default Dial is used if not set.
Dial DialFunc
// Attempt to connect to both ipv4 and ipv6 addresses if set to true.
//
// This option is used only if default TCP dialer is used,
// i.e. if Dial is blank.
//
// By default client connects only to ipv4 addresses,
// since unfortunately ipv6 remains broken in many networks worldwide :)
DialDualStack bool
// TLS config for https connections.
//
// Default TLS config is used if not set.
TLSConfig *tls.Config
// Maximum number of connections per each host which may be established.
//
// DefaultMaxConnsPerHost is used if not set.
MaxConnsPerHost int
// Idle keep-alive connections are closed after this duration.
//
// By default idle connections are closed
// after DefaultMaxIdleConnDuration.
MaxIdleConnDuration time.Duration
// Keep-alive connections are closed after this duration.
//
// By default connection duration is unlimited.
MaxConnDuration time.Duration
// Maximum number of attempts for idempotent calls
//
// DefaultMaxIdemponentCallAttempts is used if not set.
MaxIdemponentCallAttempts int
// Per-connection buffer size for responses' reading.
// This also limits the maximum header size.
//
// Default buffer size is used if 0.
ReadBufferSize int
// Per-connection buffer size for requests' writing.
//
// Default buffer size is used if 0.
WriteBufferSize int
// Maximum duration for full response reading (including body).
//
// By default response read timeout is unlimited.
ReadTimeout time.Duration
// Maximum duration for full request writing (including body).
//
// By default request write timeout is unlimited.
WriteTimeout time.Duration
// Maximum response body size.
//
// The client returns ErrBodyTooLarge if this limit is greater than 0
// and response body is greater than the limit.
//
// By default response body size is unlimited.
MaxResponseBodySize int
// Header names are passed as-is without normalization
// if this option is set.
//
// Disabled header names' normalization may be useful only for proxying
// responses to other clients expecting case-sensitive
// header names. See https://github.com/valyala/fasthttp/issues/57
// for details.
//
// By default request and response header names are normalized, i.e.
// The first letter and the first letters following dashes
// are uppercased, while all the other letters are lowercased.
// Examples:
//
// * HOST -> Host
// * content-type -> Content-Type
// * cONTENT-lenGTH -> Content-Length
DisableHeaderNamesNormalizing bool
// Path values are sent as-is without normalization
//
// Disabled path normalization may be useful for proxying incoming requests
// to servers that are expecting paths to be forwarded as-is.
//
// By default path values are normalized, i.e.
// extra slashes are removed, special characters are encoded.
DisablePathNormalizing bool
// Maximum duration for waiting for a free connection.
//
// By default will not waiting, return ErrNoFreeConns immediately
MaxConnWaitTimeout time.Duration
// RetryIf controls whether a retry should be attempted after an error.
//
// By default will use isIdempotent function
RetryIf RetryIfFunc
// Connection pool strategy. Can be either LIFO or FIFO (default).
ConnPoolStrategy ConnPoolStrategyType
// ConfigureClient configures the fasthttp.HostClient.
ConfigureClient func(hc *HostClient) error
mLock sync.Mutex
m map[string]*HostClient
ms map[string]*HostClient
readerPool sync.Pool
writerPool sync.Pool
}
// Get returns the status code and body of url.
//
// The contents of dst will be replaced by the body and returned, if the dst
// is too small a new slice will be allocated.
//
// The function follows redirects. Use Do* for manually handling redirects.
func (c *Client) Get(dst []byte, url string) (statusCode int, body []byte, err error) {
return clientGetURL(dst, url, c)
}
// GetTimeout returns the status code and body of url.
//
// The contents of dst will be replaced by the body and returned, if the dst
// is too small a new slice will be allocated.
//
// The function follows redirects. Use Do* for manually handling redirects.
//
// ErrTimeout error is returned if url contents couldn't be fetched
// during the given timeout.
func (c *Client) GetTimeout(dst []byte, url string, timeout time.Duration) (statusCode int, body []byte, err error) {
return clientGetURLTimeout(dst, url, timeout, c)
}
// GetDeadline returns the status code and body of url.
//
// The contents of dst will be replaced by the body and returned, if the dst
// is too small a new slice will be allocated.
//
// The function follows redirects. Use Do* for manually handling redirects.
//
// ErrTimeout error is returned if url contents couldn't be fetched
// until the given deadline.
func (c *Client) GetDeadline(dst []byte, url string, deadline time.Time) (statusCode int, body []byte, err error) {
return clientGetURLDeadline(dst, url, deadline, c)
}
// Post sends POST request to the given url with the given POST arguments.
//
// The contents of dst will be replaced by the body and returned, if the dst
// is too small a new slice will be allocated.
//
// The function follows redirects. Use Do* for manually handling redirects.
//
// Empty POST body is sent if postArgs is nil.
func (c *Client) Post(dst []byte, url string, postArgs *Args) (statusCode int, body []byte, err error) {
return clientPostURL(dst, url, postArgs, c)
}
// DoTimeout performs the given request and waits for response during
// the given timeout duration.
//
// Request must contain at least non-zero RequestURI with full url (including
// scheme and host) or non-zero Host header + RequestURI.
//
// Client determines the server to be requested in the following order:
//
// - from RequestURI if it contains full url with scheme and host;
// - from Host header otherwise.
//
// The function doesn't follow redirects. Use Get* for following redirects.
//
// Response is ignored if resp is nil.
//
// ErrTimeout is returned if the response wasn't returned during
// the given timeout.
//
// ErrNoFreeConns is returned if all Client.MaxConnsPerHost connections
// to the requested host are busy.
//
// It is recommended obtaining req and resp via AcquireRequest
// and AcquireResponse in performance-critical code.
//
// Warning: DoTimeout does not terminate the request itself. The request will
// continue in the background and the response will be discarded.
// If requests take too long and the connection pool gets filled up please
// try setting a ReadTimeout.
func (c *Client) DoTimeout(req *Request, resp *Response, timeout time.Duration) error {
req.timeout = timeout
return c.Do(req, resp)
}
// DoDeadline performs the given request and waits for response until
// the given deadline.
//
// Request must contain at least non-zero RequestURI with full url (including
// scheme and host) or non-zero Host header + RequestURI.
//
// Client determines the server to be requested in the following order:
//
// - from RequestURI if it contains full url with scheme and host;
// - from Host header otherwise.
//
// The function doesn't follow redirects. Use Get* for following redirects.
//
// Response is ignored if resp is nil.
//
// ErrTimeout is returned if the response wasn't returned until
// the given deadline.
//
// ErrNoFreeConns is returned if all Client.MaxConnsPerHost connections
// to the requested host are busy.
//
// It is recommended obtaining req and resp via AcquireRequest
// and AcquireResponse in performance-critical code.
func (c *Client) DoDeadline(req *Request, resp *Response, deadline time.Time) error {
req.timeout = time.Until(deadline)
return c.Do(req, resp)
}
// DoRedirects performs the given http request and fills the given http response,
// following up to maxRedirectsCount redirects. When the redirect count exceeds
// maxRedirectsCount, ErrTooManyRedirects is returned.
//
// Request must contain at least non-zero RequestURI with full url (including
// scheme and host) or non-zero Host header + RequestURI.
//
// Client determines the server to be requested in the following order:
//
// - from RequestURI if it contains full url with scheme and host;
// - from Host header otherwise.
//
// Response is ignored if resp is nil.
//
// ErrNoFreeConns is returned if all DefaultMaxConnsPerHost connections
// to the requested host are busy.
//
// It is recommended obtaining req and resp via AcquireRequest
// and AcquireResponse in performance-critical code.
func (c *Client) DoRedirects(req *Request, resp *Response, maxRedirectsCount int) error {
_, _, err := doRequestFollowRedirects(req, resp, req.URI().String(), maxRedirectsCount, c)
return err
}
// Do performs the given http request and fills the given http response.
//
// Request must contain at least non-zero RequestURI with full url (including
// scheme and host) or non-zero Host header + RequestURI.
//
// Client determines the server to be requested in the following order:
//
// - from RequestURI if it contains full url with scheme and host;
// - from Host header otherwise.
//
// Response is ignored if resp is nil.
//
// The function doesn't follow redirects. Use Get* for following redirects.
//
// ErrNoFreeConns is returned if all Client.MaxConnsPerHost connections
// to the requested host are busy.
//
// It is recommended obtaining req and resp via AcquireRequest
// and AcquireResponse in performance-critical code.
func (c *Client) Do(req *Request, resp *Response) error {
uri := req.URI()
if uri == nil {
return ErrorInvalidURI
}
host := uri.Host()
isTLS := false
if uri.isHttps() {
isTLS = true
} else if !uri.isHttp() {
return fmt.Errorf("unsupported protocol %q. http and https are supported", uri.Scheme())
}
startCleaner := false
c.mLock.Lock()
m := c.m
if isTLS {
m = c.ms
}
if m == nil {
m = make(map[string]*HostClient)
if isTLS {
c.ms = m
} else {
c.m = m
}
}
hc := m[string(host)]
if hc == nil {
hc = &HostClient{
Addr: addMissingPort(string(host), isTLS),
Name: c.Name,
NoDefaultUserAgentHeader: c.NoDefaultUserAgentHeader,
Dial: c.Dial,
DialDualStack: c.DialDualStack,
IsTLS: isTLS,
TLSConfig: c.TLSConfig,
MaxConns: c.MaxConnsPerHost,
MaxIdleConnDuration: c.MaxIdleConnDuration,
MaxConnDuration: c.MaxConnDuration,
MaxIdemponentCallAttempts: c.MaxIdemponentCallAttempts,
ReadBufferSize: c.ReadBufferSize,
WriteBufferSize: c.WriteBufferSize,
ReadTimeout: c.ReadTimeout,
WriteTimeout: c.WriteTimeout,
MaxResponseBodySize: c.MaxResponseBodySize,
DisableHeaderNamesNormalizing: c.DisableHeaderNamesNormalizing,
DisablePathNormalizing: c.DisablePathNormalizing,
MaxConnWaitTimeout: c.MaxConnWaitTimeout,
RetryIf: c.RetryIf,
ConnPoolStrategy: c.ConnPoolStrategy,
clientReaderPool: &c.readerPool,
clientWriterPool: &c.writerPool,
}
if c.ConfigureClient != nil {
if err := c.ConfigureClient(hc); err != nil {
return err
}
}
m[string(host)] = hc
if len(m) == 1 {
startCleaner = true
}
}
atomic.AddInt32(&hc.pendingClientRequests, 1)
defer atomic.AddInt32(&hc.pendingClientRequests, -1)
c.mLock.Unlock()
if startCleaner {
go c.mCleaner(m)
}
return hc.Do(req, resp)
}
// CloseIdleConnections closes any connections which were previously
// connected from previous requests but are now sitting idle in a
// "keep-alive" state. It does not interrupt any connections currently
// in use.
func (c *Client) CloseIdleConnections() {
c.mLock.Lock()
for _, v := range c.m {
v.CloseIdleConnections()
}
for _, v := range c.ms {
v.CloseIdleConnections()
}
c.mLock.Unlock()
}
func (c *Client) mCleaner(m map[string]*HostClient) {
mustStop := false
sleep := c.MaxIdleConnDuration
if sleep < time.Second {
sleep = time.Second
} else if sleep > 10*time.Second {
sleep = 10 * time.Second
}
for {
c.mLock.Lock()
for k, v := range m {
v.connsLock.Lock()
if v.connsCount == 0 && atomic.LoadInt32(&v.pendingClientRequests) == 0 {
delete(m, k)
}
v.connsLock.Unlock()
}
if len(m) == 0 {
mustStop = true
}
c.mLock.Unlock()
if mustStop {
break
}
time.Sleep(sleep)
}
}
// DefaultMaxConnsPerHost is the maximum number of concurrent connections
// http client may establish per host by default (i.e. if
// Client.MaxConnsPerHost isn't set).
const DefaultMaxConnsPerHost = 512
// DefaultMaxIdleConnDuration is the default duration before idle keep-alive
// connection is closed.
const DefaultMaxIdleConnDuration = 10 * time.Second
// DefaultMaxIdemponentCallAttempts is the default idempotent calls attempts count.
const DefaultMaxIdemponentCallAttempts = 5
// DialFunc must establish connection to addr.
//
// There is no need in establishing TLS (SSL) connection for https.
// The client automatically converts connection to TLS
// if HostClient.IsTLS is set.
//
// TCP address passed to DialFunc always contains host and port.
// Example TCP addr values:
//
// - foobar.com:80
// - foobar.com:443
// - foobar.com:8080
type DialFunc func(addr string) (net.Conn, error)
// RetryIfFunc signature of retry if function
//
// Request argument passed to RetryIfFunc, if there are any request errors.
type RetryIfFunc func(request *Request) bool
// TransportFunc wraps every request/response.
type TransportFunc func(*Request, *Response) error
// ConnPoolStrategyType define strategy of connection pool enqueue/dequeue
type ConnPoolStrategyType int
const (
FIFO ConnPoolStrategyType = iota
LIFO
)
// HostClient balances http requests among hosts listed in Addr.
//
// HostClient may be used for balancing load among multiple upstream hosts.
// While multiple addresses passed to HostClient.Addr may be used for balancing
// load among them, it would be better using LBClient instead, since HostClient
// may unevenly balance load among upstream hosts.
//
// It is forbidden copying HostClient instances. Create new instances instead.
//
// It is safe calling HostClient methods from concurrently running goroutines.
type HostClient struct {
noCopy noCopy //nolint:unused,structcheck
// Comma-separated list of upstream HTTP server host addresses,
// which are passed to Dial in a round-robin manner.
//
// Each address may contain port if default dialer is used.
// For example,
//
// - foobar.com:80
// - foobar.com:443
// - foobar.com:8080
Addr string
// Client name. Used in User-Agent request header.
Name string
// NoDefaultUserAgentHeader when set to true, causes the default
// User-Agent header to be excluded from the Request.
NoDefaultUserAgentHeader bool
// Callback for establishing new connection to the host.
//
// Default Dial is used if not set.
Dial DialFunc
// Attempt to connect to both ipv4 and ipv6 host addresses
// if set to true.
//
// This option is used only if default TCP dialer is used,
// i.e. if Dial is blank.
//
// By default client connects only to ipv4 addresses,
// since unfortunately ipv6 remains broken in many networks worldwide :)
DialDualStack bool
// Whether to use TLS (aka SSL or HTTPS) for host connections.
IsTLS bool
// Optional TLS config.
TLSConfig *tls.Config
// Maximum number of connections which may be established to all hosts
// listed in Addr.
//
// You can change this value while the HostClient is being used
// using HostClient.SetMaxConns(value)
//
// DefaultMaxConnsPerHost is used if not set.
MaxConns int
// Keep-alive connections are closed after this duration.
//
// By default connection duration is unlimited.
MaxConnDuration time.Duration
// Idle keep-alive connections are closed after this duration.
//
// By default idle connections are closed
// after DefaultMaxIdleConnDuration.
MaxIdleConnDuration time.Duration
// Maximum number of attempts for idempotent calls
//
// DefaultMaxIdemponentCallAttempts is used if not set.
MaxIdemponentCallAttempts int
// Per-connection buffer size for responses' reading.
// This also limits the maximum header size.
//
// Default buffer size is used if 0.
ReadBufferSize int
// Per-connection buffer size for requests' writing.
//
// Default buffer size is used if 0.
WriteBufferSize int
// Maximum duration for full response reading (including body).
//
// By default response read timeout is unlimited.
ReadTimeout time.Duration
// Maximum duration for full request writing (including body).
//
// By default request write timeout is unlimited.
WriteTimeout time.Duration
// Maximum response body size.
//
// The client returns ErrBodyTooLarge if this limit is greater than 0
// and response body is greater than the limit.
//
// By default response body size is unlimited.
MaxResponseBodySize int
// Header names are passed as-is without normalization
// if this option is set.
//
// Disabled header names' normalization may be useful only for proxying
// responses to other clients expecting case-sensitive
// header names. See https://github.com/valyala/fasthttp/issues/57
// for details.
//
// By default request and response header names are normalized, i.e.
// The first letter and the first letters following dashes
// are uppercased, while all the other letters are lowercased.
// Examples:
//
// * HOST -> Host
// * content-type -> Content-Type
// * cONTENT-lenGTH -> Content-Length
DisableHeaderNamesNormalizing bool
// Path values are sent as-is without normalization
//
// Disabled path normalization may be useful for proxying incoming requests
// to servers that are expecting paths to be forwarded as-is.
//
// By default path values are normalized, i.e.
// extra slashes are removed, special characters are encoded.
DisablePathNormalizing bool
// Will not log potentially sensitive content in error logs
//
// This option is useful for servers that handle sensitive data
// in the request/response.
//
// Client logs full errors by default.
SecureErrorLogMessage bool
// Maximum duration for waiting for a free connection.
//
// By default will not waiting, return ErrNoFreeConns immediately
MaxConnWaitTimeout time.Duration
// RetryIf controls whether a retry should be attempted after an error.
//
// By default will use isIdempotent function
RetryIf RetryIfFunc
// Transport defines a transport-like mechanism that wraps every request/response.
Transport TransportFunc
// Connection pool strategy. Can be either LIFO or FIFO (default).
ConnPoolStrategy ConnPoolStrategyType
clientName atomic.Value
lastUseTime uint32
connsLock sync.Mutex
connsCount int
conns []*clientConn
connsWait *wantConnQueue
addrsLock sync.Mutex
addrs []string
addrIdx uint32
tlsConfigMap map[string]*tls.Config
tlsConfigMapLock sync.Mutex
readerPool sync.Pool
writerPool sync.Pool
clientReaderPool *sync.Pool
clientWriterPool *sync.Pool
pendingRequests int32
// pendingClientRequests counts the number of requests that a Client is currently running using this HostClient.
// It will be incremented ealier than pendingRequests and will be used by Client to see if the HostClient is still in use.
pendingClientRequests int32
connsCleanerRun bool
}
type clientConn struct {
c net.Conn
createdTime time.Time
lastUseTime time.Time
}
var startTimeUnix = time.Now().Unix()
// LastUseTime returns time the client was last used
func (c *HostClient) LastUseTime() time.Time {
n := atomic.LoadUint32(&c.lastUseTime)
return time.Unix(startTimeUnix+int64(n), 0)
}
// Get returns the status code and body of url.
//
// The contents of dst will be replaced by the body and returned, if the dst
// is too small a new slice will be allocated.
//
// The function follows redirects. Use Do* for manually handling redirects.
func (c *HostClient) Get(dst []byte, url string) (statusCode int, body []byte, err error) {
return clientGetURL(dst, url, c)
}
// GetTimeout returns the status code and body of url.
//
// The contents of dst will be replaced by the body and returned, if the dst
// is too small a new slice will be allocated.
//
// The function follows redirects. Use Do* for manually handling redirects.
//
// ErrTimeout error is returned if url contents couldn't be fetched
// during the given timeout.
func (c *HostClient) GetTimeout(dst []byte, url string, timeout time.Duration) (statusCode int, body []byte, err error) {
return clientGetURLTimeout(dst, url, timeout, c)
}
// GetDeadline returns the status code and body of url.
//
// The contents of dst will be replaced by the body and returned, if the dst
// is too small a new slice will be allocated.
//
// The function follows redirects. Use Do* for manually handling redirects.
//
// ErrTimeout error is returned if url contents couldn't be fetched
// until the given deadline.
func (c *HostClient) GetDeadline(dst []byte, url string, deadline time.Time) (statusCode int, body []byte, err error) {
return clientGetURLDeadline(dst, url, deadline, c)
}
// Post sends POST request to the given url with the given POST arguments.
//
// The contents of dst will be replaced by the body and returned, if the dst
// is too small a new slice will be allocated.
//
// The function follows redirects. Use Do* for manually handling redirects.
//
// Empty POST body is sent if postArgs is nil.
func (c *HostClient) Post(dst []byte, url string, postArgs *Args) (statusCode int, body []byte, err error) {
return clientPostURL(dst, url, postArgs, c)
}
type clientDoer interface {
Do(req *Request, resp *Response) error
}
func clientGetURL(dst []byte, url string, c clientDoer) (statusCode int, body []byte, err error) {
req := AcquireRequest()
statusCode, body, err = doRequestFollowRedirectsBuffer(req, dst, url, c)
ReleaseRequest(req)
return statusCode, body, err
}
func clientGetURLTimeout(dst []byte, url string, timeout time.Duration, c clientDoer) (statusCode int, body []byte, err error) {
deadline := time.Now().Add(timeout)
return clientGetURLDeadline(dst, url, deadline, c)
}
type clientURLResponse struct {
statusCode int
body []byte
err error
}
func clientGetURLDeadline(dst []byte, url string, deadline time.Time, c clientDoer) (statusCode int, body []byte, err error) {
timeout := -time.Since(deadline)
if timeout <= 0 {
return 0, dst, ErrTimeout
}
var ch chan clientURLResponse
chv := clientURLResponseChPool.Get()
if chv == nil {
chv = make(chan clientURLResponse, 1)
}
ch = chv.(chan clientURLResponse)
// Note that the request continues execution on ErrTimeout until
// client-specific ReadTimeout exceeds. This helps limiting load
// on slow hosts by MaxConns* concurrent requests.
//
// Without this 'hack' the load on slow host could exceed MaxConns*
// concurrent requests, since timed out requests on client side
// usually continue execution on the host.
var mu sync.Mutex
var timedout, responded bool
go func() {
req := AcquireRequest()
statusCodeCopy, bodyCopy, errCopy := doRequestFollowRedirectsBuffer(req, dst, url, c)
mu.Lock()
{
if !timedout {
ch <- clientURLResponse{
statusCode: statusCodeCopy,
body: bodyCopy,
err: errCopy,
}
responded = true
}
}
mu.Unlock()
ReleaseRequest(req)
}()
tc := AcquireTimer(timeout)
select {
case resp := <-ch:
statusCode = resp.statusCode
body = resp.body
err = resp.err
case <-tc.C:
mu.Lock()
{
if responded {
resp := <-ch
statusCode = resp.statusCode
body = resp.body
err = resp.err
} else {
timedout = true
err = ErrTimeout
body = dst
}
}
mu.Unlock()
}
ReleaseTimer(tc)
clientURLResponseChPool.Put(chv)
return statusCode, body, err
}
var clientURLResponseChPool sync.Pool
func clientPostURL(dst []byte, url string, postArgs *Args, c clientDoer) (statusCode int, body []byte, err error) {
req := AcquireRequest()
req.Header.SetMethod(MethodPost)
req.Header.SetContentTypeBytes(strPostArgsContentType)
if postArgs != nil {
if _, err := postArgs.WriteTo(req.BodyWriter()); err != nil {
return 0, nil, err
}
}
statusCode, body, err = doRequestFollowRedirectsBuffer(req, dst, url, c)
ReleaseRequest(req)
return statusCode, body, err
}
var (