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vanPhelan/README.md

Vanessa Phelan

Game Designer, Programmer, Technical Artist

My current project is a deck-building fighting game inspired by elements of fencing and tarot under the working title Spire. The repository is visible here, on my personal account.

For a sample of my programming in Unreal Engine 5, check Spire.

For a few of the design lessons I learned creating a platformer, check the Excalipurr Blog.

A list of some of the projects I've supervised can be found here.

To see a presentation on some UX topics I created while teaching, check here.

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  1. AIE-Lafayette/Floppy-Tutorial AIE-Lafayette/Floppy-Tutorial Public

    A tutorial for a simple Unity game using no imported assets.

    C# 2 1

  2. Shroom-Mage/Fade Shroom-Mage/Fade Public

    A game about memory.

    C# 1

  3. AIE-Lafayette/Maze-Chaser AIE-Lafayette/Maze-Chaser Public

    A demonstration of a simple game without imported assets.

    C#

  4. AIE-Lafayette/TestProject AIE-Lafayette/TestProject Public

    C#