Disable Nagle's algorithm in client sockets #104
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Nagle's algorithm causes messages to be delivered in batches, which causes performance problems in latency critical applications (for example games).
Nagle's algorithm is turned off be default for WebSocket connections in all major browsers. Many other WebSocket libraries use TCP_NODELAY also.
References:
https://bugs.webkit.org/show_bug.cgi?id=102079
https://groups.google.com/forum/#!topic/native-client-discuss/T8zdrMjiTAE
websockets/ws#791