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Stage 30 of Scalar, Infinite loop when removing some building materials #1091
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Reproduceable and pull request inc but need to sleep right now :P |
Yes we habe the same Problem on our Server |
got it fixed |
Applied the fix, everything seems to be fine while removing objects, but I still got this problem when I try to remove the workbench. Anyone can confirm ? |
Do you use the latest 1.0.4.2 dayz_code? or 1.0.4.1? |
Using 1.0.4.1 but changed the actions/remove.sqf, I can deconstruct everything but the workbench. |
What does it say? |
The same error as reported, deconstructing stage 1 of scalar.. I did some test again and it seems to be the same objects that cannot be removed. Is there anything else related to the fix https://github.com/Fank/DayZ-Epoch/commit/d4416e8849e451cb52574bc2df420a03b07f41b8 that needs to be done ? I updated the file and changed it in the compiles.sqf to use the custom one.. If you cannot reproduce this issue I will just wait for 1.0.4.2 |
i tested with the latest code and it worked fine, try to use the latest remove.sqf file |
Interresting, I guess I will wait for the update then, I was already using the latest remove.sqf file (https://raw2.github.com/vbawol/DayZ-Epoch/master/SQF/dayz_code/actions/remove.sqf) Thanks |
thekaboobie Posted Today, 01:49 PM
Got a player report of getting stuck in an infinite loop when trying to remove a wood floor 1/4. I did some testing this morning and found that wood wall 1/3, wood floor 1/2, and wood floor 1/4 all have this issue which suggests an error in their deconstruction total stage count, thus the scalar instead of a number like 3 or 4. This is after upgrading to 1.0.4.1 I tested a few concrete building materials and did not see similar results nor did I see this happening on full size wood walls or floors.
http://epochmod.com/forum/index.php?/topic/6983-stage-30-of-scalar-infinite-loop-when-removing-some-building-materials/
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