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Similar to supporting rotation (#3), it would be nice if components could be scaled.
Usually this would happen in X and Y direction by the same amount, so I think supporting X Scale and Y Scale separately may go a bit far. Yet, this would allow animations that would otherwise not be possible.
The text was updated successfully, but these errors were encountered:
Similar to supporting rotation (#3), it would be nice if components could be scaled.
Usually this would happen in X and Y direction by the same amount, so I think supporting X Scale and Y Scale separately may go a bit far. Yet, this would allow animations that would otherwise not be possible.
The text was updated successfully, but these errors were encountered: