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Rotation #3

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bjorn opened this issue Mar 12, 2015 · 2 comments
Closed

Rotation #3

bjorn opened this issue Mar 12, 2015 · 2 comments

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@bjorn
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bjorn commented Mar 12, 2015

It seems to be currently not possible to rotate components or any of the standard elements. This would be useful in some cases and is required for some animations.

@vchelaru
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I believe the core game engine that gum is built upon supports rotation, so it's already there at that level.

@vchelaru
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This has been fixed but I didn't remember to close this issue.

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